docs/_data/Help/Add-OBSDynamicMaskShader.json
{ "Synopsis": "Get-OBSDynamicMaskShader [[-InputSource] <string>] [[-RedBaseValue] <float>] [[-RedRedInputValue] <float>] [[-RedGreenInputValue] <float>] [[-RedBlueInputValue] <float>] [[-RedAlphaInputValue] <float>] [[-RedMultiplier] <float>] [[-GreenBaseValue] <float>] [[-GreenRedInputValue] <float>] [[-GreenGreenInputValue] <float>] [[-GreenBlueInputValue] <float>] [[-GreenAlphaInputValue] <float>] [[-GreenMultiplier] <float>] [[-BlueBaseValue] <float>] [[-BlueRedInputValue] <float>] [[-BlueGreenInputValue] <float>] [[-BlueBlueInputValue] <float>] [[-BlueAlphaInputValue] <float>] [[-BlueMultiplier] <float>] [[-AlphaBaseValue] <float>] [[-AlphaRedInputValue] <float>] [[-AlphaGreenInputValue] <float>] [[-AlphaBlueInputValue] <float>] [[-AlphaAlphaInputValue] <float>] [[-AlphaMultiplier] <float>] [[-SourceName] <string>] [[-FilterName] <string>] [[-ShaderText] <string>] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] [<CommonParameters>]", "Description": "", "Parameters": [ { "Name": null, "Type": null, "Description": "", "Required": false, "Position": 0, "Aliases": null, "DefaultValue": null, "Globbing": false, "PipelineInput": null, "variableLength": false } ], "Notes": [ null ], "CommandType": "Function", "Component": [ null ], "Inputs": [ "System.String" ], "Outputs": [ "System.Object" ], "Links": [], "Examples": [] } |