Commands/Sources/Add-OBSColorSource.ps.ps1
function Add-OBSColorSource { <# .SYNOPSIS Adds a color source .DESCRIPTION Adds a color source to OBS. This displays a single 32-bit color (RGBA). .EXAMPLE Add-OBSColorSource #> [inherit("Add-OBSInput", Dynamic, Abstract, ExcludeParameter='inputKind','sceneName','inputName')] [Alias('Add-OBSMonitorSource')] param( # The name of the scene. # If no scene name is provided, the current program scene will be used. [Parameter(ValueFromPipelineByPropertyName)] [Alias('SceneName')] [string] $Scene, # The name of the input. # If no name is provided, "Display $($Monitor + 1)" will be the input source name. [Parameter(ValueFromPipelineByPropertyName)] [Alias('InputName')] [string] $Name, [ValidatePattern('\#(?>[0-9a-f]{8}|[0-9a-f]{6}|[0-9a-f]{4}|[0-9a-f]{3})')] [Parameter(ValueFromPipelineByPropertyName)] [string] $Color, # If set, will check if the source exists in the scene before creating it and removing any existing sources found. # If not set, you will get an error if a source with the same name exists. [Parameter(ValueFromPipelineByPropertyName)] [switch] $Force ) process { $myParameters = [Ordered]@{} + $PSBoundParameters if (-not $myParameters["Scene"]) { $myParameters["Scene"] = Get-OBSCurrentProgramScene } $hexChar = [Regex]::new('[0-9a-f]') $hexColors = @($hexChar.Matches($Color)) switch ($hexColors.Length) { 8 { #full rgba $alpha = [byte]::Parse($hexColors[0..1] -join '', 'HexNumber') $red = [byte]::Parse($hexColors[2..3] -join '', 'HexNumber') $green = [byte]::Parse($hexColors[4..5] -join '', 'HexNumber') $blue = [byte]::Parse($hexColors[6..7] -join '', 'HexNumber') } 6 { #rgb only, assume ff for alpha $alpha = 0xff $red = [byte]::Parse($hexColors[0..1] -join '', 'HexNumber') $green = [byte]::Parse($hexColors[2..3] -join '', 'HexNumber') $blue = [byte]::Parse($hexColors[4..5] -join '', 'HexNumber') } 4 { #short rgba $alpha = [byte]::Parse(($hexColors[0],$hexColors[0] -join ''), 'HexNumber') $red = [byte]::Parse(($hexColors[1],$hexColors[1] -join ''), 'HexNumber') $green = [byte]::Parse(($hexColors[2],$hexColors[2] -join ''), 'HexNumber') $blue = [byte]::Parse(($hexColors[3],$hexColors[3] -join ''), 'HexNumber') } 3 { #short rgb, assume f for alpha $alpha = 0xff $red = [byte]::Parse(($hexColors[0],$hexColors[0] -join ''), 'HexNumber') $green = [byte]::Parse(($hexColors[1],$hexColors[1] -join ''), 'HexNumber') $blue = [byte]::Parse(($hexColors[2],$hexColors[2] -join ''), 'HexNumber') } 0 { # No color provided, default to transparent black $alpha = 0 $red = 0 $green = 0 $blue = 0 } } $hexColor = ("{0:x2}{1:x2}{2:x2}{3:x2}" -f $alpha, $blue, $green, $red) $realColor = [uint32]::Parse($hexColor,'HexNumber') if (-not $myParameters["Name"]) { $myParameters["Name"] = "#$hexColor" } $myParameterData = [Ordered]@{color=$realColor} $addObsInputParams = @{ sceneName = $myParameters["Scene"] inputName = $myParameters["Name"] inputKind = "color_source_v3" inputSettings = $myParameterData } # If -Force is provided if ($Force) { # Clear any items from that scene Get-OBSSceneItem -sceneName $myParameters["Scene"] | Where-Object SourceName -eq $myParameters["Name"] | Remove-OBSInput -InputName { $_.SourceName } } # If -SceneItemEnabled was passed, if ($myParameters.Contains('SceneItemEnabled')) { # propagate it to Add-OBSInput. $addObsInputParams.SceneItemEnabled = $myParameters['SceneItemEnabled'] -as [bool] } $outputAddedResult = Add-OBSInput @addObsInputParams if ($outputAddedResult) { Get-OBSSceneItem -sceneName $myParameters["Scene"] | Where-Object SourceName -eq $myParameters["Name"] } } } |