src/teamspsdrive.ps1
<#
The formatting of the results are controlled in .\formats\vsteamPSDrive.format.ps1xml Modeling a VSTeam for example: Account - Agent Pools - Pool 1 - Agent 1 - Feeds - Feed 1 - Feed 2 - Project 1 - Project 2 - Builds - Build 1 - Build 2 - Build Definitions - Build Definition 1 - Phase 1 - Step 1a - Step 1b - Step 1c - Phase 2 - Step 2a - Step 2b - Build Definition 2 - yamlFileName - Releases - Release 1 - Environment 1 - Attempt 1 - Task 1 - Task 2 - Task 3 - Release 2 - Teams - Team 1 - Team 2 - Repositories - Repo 1 - Ref 1 - Ref 2 #region Add-TeamAccount Add-VSTeamAccount -Account '[accountname]' -PersonalAccessToken '[VSTS Tokenvalue]' #endregion #region Create new VSTeam Drive New-PSDrive -Name VSTeamAccount -PSProvider SHiPS -Root 'VSTeam#VSTeamAccount' #endregion #region change directory Set-Location VSTeamAccount: #region #region list Projects Get-ChildItem #endregion #> using namespace Microsoft.PowerShell.SHiPS class VSTeamVersions { static [string] $Account = $env:TEAM_ACCT static [string] $DefaultProject = $env:TEAM_PROJECT static [string] $Version = 'TFS2017' static [string] $Build = '3.0' static [string] $Release = '3.0-preview' static [string] $Core = '3.0' static [string] $Git = '3.0' static [string] $DistributedTask = '3.0-preview' static [string] $Tfvc = '3.0' static [string] $Packaging = '' static [string] $MemberEntitlementManagement = '' static [string] $ServiceFabricEndpoint = '' static [string] $ModuleVersion = $null } # Dynamic parameters get called alot. This can cause # multiple calls to TFS/VSTS for a single function call # so I am going to try and cache the values. class VSTeamProjectCache { static [int] $timestamp = -1 static [object] $projects = $null } class VSTeamDirectory : SHiPSDirectory { # The object returned from the REST API call [object] hidden $_internalObj = $null # I want the mode to resemble that of # a normal file system. # d - Directory # a - Archive # r - Read-only # h - Hidden # s - System # l - Reparse point, symlink, etc. [string] hidden $DisplayMode = 'd-----' [string]$ProjectName = $null # Default constructor VSTeamDirectory( [string]$Name, [string]$ProjectName ) : base($Name) { $this.ProjectName = $ProjectName } [void] hidden AddTypeName( [string] $name ) { # The type is used to identify the correct formatter to use. # The format for when it is returned by the function and # returned by the provider are different. Adding a type name # identifies how to format the type. # When returned by calling the function and not the provider. # This will be formatted without a mode column. # When returned by calling the provider. # This will be formatted with a mode column like a file or # directory. $this.PSObject.TypeNames.Insert(0, $name) } } class VSTeamLeaf : SHiPSLeaf { # The object returned from the REST API call [object] hidden $_internalObj = $null [string]$ID = $null [string]$ProjectName = $null # I want the mode to resemble that of # a normal file system. # d - Directory # a - Archive # r - Read-only # h - Hidden # s - System # l - Reparse point, symlink, etc. [string] hidden $DisplayMode = '------' # Default constructor VSTeamLeaf( [string]$Name, [string]$ID, [string]$ProjectName ) : base($Name) { $this.ID = $ID $this.ProjectName = $ProjectName } [void] hidden AddTypeName( [string] $name ) { # The type is used to identify the correct formatter to use. # The format for when it is returned by the function and # returned by the provider are different. Adding a type name # identifies how to format the type. # When returned by calling the function and not the provider. # This will be formatted without a mode column. # When returned by calling the provider. # This will be formatted with a mode column like a file or # directory. $this.PSObject.TypeNames.Insert(0, $name) } } class VSTeamUser : VSTeamLeaf { [string]$DisplayName [string]$UniqueName VSTeamUser( [object]$obj, [string]$ProjectName ) : base($obj.displayName, $obj.id, $ProjectName) { $this.UniqueName = $obj.uniqueName $this.DisplayName = $obj.displayName $this._internalObj = $obj $this.AddTypeName('Team.User') } [string]ToString() { return $this.DisplayName } } [SHiPSProvider(UseCache = $true)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamAccount : SHiPSDirectory { # Default constructor VSTeamAccount( [string]$Name ) : base($Name) { $this.AddTypeName('Team.Account') # Invalidate any cache of projects. [VSTeamProjectCache]::timestamp = -1 } [object[]] GetChildItem() { $poolsAndProjects = @( [VSTeamPools]::new('Agent Pools'), [VSTeamFeeds]::new('Feeds') ) $items = Get-VSTeamProject | Sort-Object Name foreach ($item in $items) { $item.AddTypeName('Team.Provider.Project') $poolsAndProjects += $item } return $poolsAndProjects } [void] hidden AddTypeName( [string] $name ) { # The type is used to identify the correct formatter to use. # The format for when it is returned by the function and # returned by the provider are different. Adding a type name # identifies how to format the type. # When returned by calling the function and not the provider. # This will be formatted without a mode column. # When returned by calling the provider. # This will be formatted with a mode column like a file or # directory. $this.PSObject.TypeNames.Insert(0, $name) } } [SHiPSProvider(UseCache = $true)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamProject : VSTeamDirectory { [int]$Revision = 0 [string]$ID = $null [string]$URL = $null [string]$State = $null [string]$Visibility = $null [string]$Description = $null VSTeamProject ( [object]$obj ) : base($obj.name, $obj.name) { $this.ID = $obj.id $this.URL = $obj.url $this.State = $obj.state $this.Revision = $obj.revision $this.Visibility = $obj.visibility # The description is not always returned so protect yourself. if ($obj.PSObject.Properties.Match('description').count -gt 0) { $this.Description = $obj.description } $this._internalObj = $obj $this.AddTypeName('Team.Project') } [string]ToString() { return $this.Name } [object[]] GetChildItem() { return @( [VSTeamBuildDefinitions]::new('Build Definitions', $this.Name), [VSTeamBuilds]::new('Builds', $this.Name), [VSTeamQueues]::new('Queues', $this.Name), [VSTeamReleases]::new('Releases', $this.Name), [VSTeamRepositories]::new('Repositories', $this.Name), [VSTeamTeams]::new('Teams', $this.Name) ) } } [SHiPSProvider(UseCache = $true)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamFeeds : VSTeamDirectory { # Default constructor VSTeamFeeds( [string]$Name ) : base($Name, $null) { $this.AddTypeName('Team.Feeds') $this.DisplayMode = 'd-r-s-' } [object[]] GetChildItem() { $feeds = Get-VSTeamFeed -ErrorAction SilentlyContinue | Sort-Object name $objs = @() foreach ($feed in $feeds) { $feed.AddTypeName('Team.Provider.Feed') $objs += $feed } return $objs } } class VSTeamFeed : VSTeamLeaf { [string]$description [string]$url [bool]$upstreamEnabled = $false [PSCustomObject]$upstreamSources VSTeamFeed ( [object]$obj ) : base($obj.name, $obj.Id, $null) { $this.url = $obj.url $this.description = $obj.description $this.upstreamSources = $obj.upstreamSources # These might not be returned if ($obj.PSObject.Properties.Match('upstreamEnabled').count -gt 0) { $this.upstreamEnabled = $obj.upstreamEnabled } $this._internalObj = $obj $this.AddTypeName('Team.Feed') } } [SHiPSProvider(UseCache = $true)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamQueues : VSTeamDirectory { # Default constructor VSTeamQueues( [string]$Name, [string]$ProjectName ) : base($Name, $ProjectName) { $this.AddTypeName('Team.Queues') } [object[]] GetChildItem() { $items = Get-VSTeamQueue -ProjectName $this.ProjectName -ErrorAction SilentlyContinue foreach ($item in $items) { $item.AddTypeName('Team.Provider.Queue') } return $items } } [SHiPSProvider(UseCache = $true)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamQueue : VSTeamLeaf { [string]$poolName [VSTeamPool]$pool # Default constructor VSTeamQueue( [object]$obj, [string]$Projectname ) : base($obj.name, $obj.id, $Projectname) { # pool values are not returned always if ($obj.PSObject.Properties.Match('poolName').count -gt 0) { $this.poolName = $obj.poolName } if ($obj.PSObject.Properties.Match('pool').count -gt 0) { $this.pool = [VSTeamPool]::new($obj.pool) $this.poolName = $obj.pool.name } $this.AddTypeName('Team.Queue') $this._internalObj = $obj } } [SHiPSProvider(UseCache = $true)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamPools : VSTeamDirectory { # Default constructor VSTeamPools( [string]$Name ) : base($Name, $null) { $this.AddTypeName('Team.Pools') $this.DisplayMode = 'd-r-s-' } [object[]] GetChildItem() { $pools = Get-VSTeamPool -ErrorAction SilentlyContinue | Sort-Object name $objs = @() foreach ($pool in $pools) { $pool.AddTypeName('Team.Provider.Pool') $objs += $pool } return $objs } } [SHiPSProvider(UseCache = $true)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamPool : VSTeamDirectory { [int]$id [bool]$isHosted = $false [VSTeamUser]$owner = $null [VSTeamUser]$createdBy = $null # The number of agents in the pool [int]$count # Default constructor VSTeamPool( [object]$obj ) : base($obj.Name, $null) { $this.id = $obj.id # values are not returned always if ($obj.PSObject.Properties.Match('isHosted').count -gt 0) { $this.isHosted = $obj.isHosted } if ($obj.PSObject.Properties.Match('size').count -gt 0) { $this.count = $obj.size } # On some accounts the CreatedBy is null for hosted pools if ($obj.PSObject.Properties.Match('createdBy').count -gt 0 -and $null -ne $obj.createdBy) { $this.createdBy = [VSTeamUser]::new($obj.createdBy, $null) } # Depending on TFS/VSTS this might not be returned # Just becaues it exisit does not mean it is not $null if ($obj.PSObject.Properties.Match('owner').count -gt 0 -and $null -ne $obj.owner) { $this.owner = [VSTeamUser]::new($obj.owner, $null) } $this.AddTypeName('Team.Pool') if ($this.isHosted) { $this.DisplayMode = 'd-r-s-' } else { $this.DisplayMode = 'd-----' } $this._internalObj = $obj } [object[]] GetChildItem() { $agents = Get-VSTeamAgent -PoolId $this.id -ErrorAction SilentlyContinue $objs = @() foreach ($agent in $agents) { $agent.AddTypeName('Team.Provider.Agent') $objs += $agent } return $objs } } class VSTeamAgent : VSTeamLeaf { [string]$version [string]$status [string]$os [bool]$enabled [PSCustomObject]$systemCapabilities VSTeamAgent ( [object]$obj ) : base($obj.name, $obj.Id, $null) { $this.status = $obj.status $this.enabled = $obj.enabled $this.version = $obj.version $this.systemCapabilities = $obj.systemCapabilities # Depending on TFS/VSTS this might not be returned if ($obj.PSObject.Properties.Match('osDescription').count -gt 0) { $this.os = $obj.osDescription } $this._internalObj = $obj $this.AddTypeName('Team.Agent') } } [SHiPSProvider(UseCache = $true)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamBuilds : VSTeamDirectory { # Default constructor VSTeamBuilds( [string]$Name, [string]$ProjectName ) : base($Name, $ProjectName) { $this.AddTypeName('Team.Builds') } [object[]] GetChildItem() { $builds = Get-VSTeamBuild -ProjectName $this.ProjectName -ErrorAction SilentlyContinue $objs = @() foreach ($build in $builds) { $item = [VSTeamBuild]::new( $build, $build.project.name) $item.AddTypeName('Team.Provider.Build') $objs += $item } return $objs } } class VSTeamBuild : VSTeamLeaf { [datetime]$StartTime [string]$Status = $null [string]$Result = $null [string]$BuildNumber = $null [string]$BuildDefinition = $null [VSTeamUser]$RequestedBy = $null [VSTeamUser]$RequestedFor = $null [VSTeamUser]$LastChangedBy = $null VSTeamBuild ( [object]$obj, [string]$Projectname ) : base($obj.buildNumber, $obj.id.ToString(), $Projectname) { $this.Status = $obj.status $this.Result = $obj.result $this.StartTime = $obj.startTime $this.BuildNumber = $obj.buildNumber $this.BuildDefinition = $obj.definition.name $this.RequestedBy = [VSTeamUser]::new($obj.requestedBy, $Projectname) $this.RequestedFor = [VSTeamUser]::new($obj.requestedFor, $Projectname) $this.LastChangedBy = [VSTeamUser]::new($obj.lastChangedBy, $Projectname) $this._internalObj = $obj $this.AddTypeName('Team.Build') } } [SHiPSProvider(UseCache = $true)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamBuildDefinitions : VSTeamDirectory { # Default constructor VSTeamBuildDefinitions( [string]$Name, [string]$ProjectName ) : base($Name, $ProjectName) { $this.AddTypeName('Team.BuildDefinitions') } [object[]] GetChildItem() { $items = Get-VSTeamBuildDefinition -ProjectName $this.ProjectName -ErrorAction SilentlyContinue foreach ($item in $items) { $item.AddTypeName('Team.Provider.BuildDefinition') # This has to be done here becuase this is the only point # we know if the object graph is for the provider or not. if ($item._internalObj.PSObject.Properties.Match('process').count -gt 0) { if ($item.Process.type -eq 1) { $item.Process.AddTypeName('Team.Provider.BuildDefinitionPhasedProcess') foreach ($phase in $item.Process.phases) { $phase.AddTypeName('Team.Provider.BuildDefinitionProcessPhase') foreach ($step in $phase.steps) { $step.AddTypeName('Team.Provider.BuildDefinitionProcessPhaseStep') } } } else { $item.Process.AddTypeName('Team.Provider.BuildDefinitionProcess') } } # TFS if ($item._internalObj.PSObject.Properties.Match('build').count -gt 0) { foreach ($step in $item.Steps) { $step.AddTypeName('Team.Provider.BuildDefinitionProcessPhaseStep') } } } return $items } } [SHiPSProvider(UseCache = $false)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamBuildDefinition : VSTeamDirectory { [int]$id = -1 [int]$Revision = -1 [string]$Path = $null [object]$Tags = $null [object]$Options = $null [object]$Triggers = $null [object]$Variables = $null [object]$Repository = $null [VSTeamQueue]$Queue = $null [object]$RetentionRules = $null [VSTeamUser]$AuthoredBy = $null [string]$BuildNumberFormat = $null [string]$JobAuthorizationScope = $null [VSTeamGitRepository]$GitRepository = $null [datetime]$CreatedOn = [datetime]::MinValue [VSTeamBuildDefinitionProcess]$Process = $null [VSTeamBuildDefinitionProcessPhaseStep[]]$Steps = $null VSTeamBuildDefinition ( [object]$obj, [string]$Projectname ) : base($obj.name, $Projectname) { $this.id = $obj.id $this.Path = $obj.path $this.Revision = $obj.revision $this.Variables = $obj.variables $this.CreatedOn = $obj.createdDate $this.JobAuthorizationScope = $obj.jobAuthorizationScope $this.AuthoredBy = [VSTeamUser]::new($obj.authoredBy, $Projectname) # These might not be returned if ($obj.PSObject.Properties.Match('queue').count -gt 0) { $this.Queue = [VSTeamQueue]::new($obj.queue, $Projectname) } if ($obj.PSObject.Properties.Match('triggers').count -gt 0) { $this.Triggers = $obj.triggers } if ($obj.PSObject.Properties.Match('retentionRules').count -gt 0) { $this.RetentionRules = $obj.retentionRules } if ($obj.PSObject.Properties.Match('options').count -gt 0) { $this.Options = $obj.options } if ($obj.PSObject.Properties.Match('tags').count -gt 0) { $this.Tags = $obj.tags } if ($obj.PSObject.Properties.Match('repository').count -gt 0) { if($obj.repository.type -eq "TfsGit") { $this.GitRepository = [VSTeamGitRepository]::new($obj.repository, $Projectname) } else { $this.Repository = $obj.repository } } # This is only in VSTS. In TFS it is a build property if ($obj.PSObject.Properties.Match('process').count -gt 0) { $this.Process = [VSTeamBuildDefinitionProcess]::new($obj.process, $Projectname) } # TFS 2017/2018 if ($obj.PSObject.Properties.Match('build').count -gt 0) { $stepNo = 0 foreach ($step in $obj.build) { $stepNo++ $this.Steps += [VSTeamBuildDefinitionProcessPhaseStep]::new($step, $stepNo, $Projectname) } } if ($obj.PSObject.Properties.Match('BuildNumberFormat').count -gt 0) { $this.BuildNumberFormat = $obj.buildNumberFormat } $this._internalObj = $obj $this.AddTypeName('Team.BuildDefinition') } [object[]] GetChildItem() { if ($null -ne $this.Steps) { return $this.Steps } if ($this.Process.Type -eq 1) { return $this.Process.Phases } else { return $this.Process } } } [SHiPSProvider(UseCache = $true)] class VSTeamBuildDefinitionProcess : VSTeamDirectory { [int]$type [string]$yamlFilename [VSTeamBuildDefinitionProcessPhase[]]$Phases VSTeamBuildDefinitionProcess ( [object]$obj, [string]$Projectname ) : base("Process", $Projectname) { # Is this a yaml build or not? # Type is = 2 for yaml $this.type = $obj.type if ($this.type -eq 1) { foreach ($phase in $obj.phases) { $this.Phases += [VSTeamBuildDefinitionProcessPhase]::new($phase, $Projectname) } $this.AddTypeName('Team.BuildDefinitionPhasedProcess') } else { $this.yamlFilename = $obj.yamlFilename $this.DisplayMode = '------' $this.AddTypeName('Team.BuildDefinitionYamlProcess') } $this._internalObj = $obj } [string]ToString() { if ($this.type -eq 1) { return "Number of phases: $($this.Phases.Length)" } else { return $this.yamlFilename } } } class VSTeamBuildDefinitionProcessPhase : VSTeamDirectory { [string]$Condition = $null [object]$Target = $null [string]$JobAuthorizationScope = $null [int]$JobCancelTimeoutInMinutes = -1 [VSTeamBuildDefinitionProcessPhaseStep[]] $Steps [int]$StepCount = 0 VSTeamBuildDefinitionProcessPhase( [object]$obj, [string]$Projectname ) : base($obj.name, $Projectname) { $this.Condition = $obj.condition $this.Target = $obj.target $this.JobAuthorizationScope = $obj.jobAuthorizationScope $this.JobCancelTimeoutInMinutes = $obj.jobCancelTimeoutInMinutes $this.StepCount = 0 foreach ($step in $obj.steps) { $this.StepCount++ $this.Steps += [VSTeamBuildDefinitionProcessPhaseStep]::new($step, $this.StepCount, $Projectname) } $this._internalObj = $obj $this.AddTypeName('Team.BuildDefinitionProcessPhase') } [object[]] GetChildItem() { return $this.Steps } } class VSTeamBuildDefinitionProcessPhaseStep : VSTeamLeaf { [bool]$Enabled = $true [bool]$ContinueOnError = $false [bool]$AlwaysRun = $true [int]$TimeoutInMinutes = 0 [string]$Condition = $null [object]$Inputs = $null [object]$Task = $null VSTeamBuildDefinitionProcessPhaseStep( [object]$obj, [int]$stepNo, [string]$Projectname ) : base($obj.displayName, $stepNo.ToString(), $Projectname) { $this.Enabled = $obj.enabled $this.ContinueOnError = $obj.continueOnError $this.AlwaysRun = $obj.alwaysRun $this.TimeoutInMinutes = $obj.timeoutInMinutes $this.Inputs = $obj.inputs $this.Task = $obj.task if ($obj.PSObject.Properties.Match('condition').count -gt 0) { $this.Condition = $obj.condition } $this._internalObj = $obj $this.AddTypeName('Team.BuildDefinitionProcessPhaseStep') } } [SHiPSProvider(UseCache = $true)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamReleases : VSTeamDirectory { VSTeamReleases( [string]$Name, [string]$ProjectName ) : base($Name, $ProjectName) { $this.AddTypeName('Team.Releases') } [object[]] GetChildItem() { $releases = Get-VSTeamRelease -ProjectName $this.ProjectName -Expand Environments -ErrorAction SilentlyContinue $objs = @() foreach ($release in $releases) { $item = [VSTeamRelease]::new( $release, $this.ProjectName) $item.AddTypeName('Team.Provider.Release') $objs += $item } return $objs } } [SHiPSProvider(UseCache = $true)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamRelease : VSTeamDirectory { [string]$ID = $null [string]$Status = $null [object]$Environments = $null [VSTeamUser]$CreatedBy = $null [VSTeamUser]$RequestedFor = $null [VSTeamUser]$ModifiedBy = $null [string]$DefinitionName = $null [object]$releaseDefinition = $null [datetime]$CreatedOn #DateTime is not nullable VSTeamRelease ( [object]$obj, [string]$ProjectName ) : base($obj.name, $ProjectName) { $this.ID = $obj.id $this.Status = $obj.status $this.CreatedOn = $obj.createdOn $this.Environments = $obj.environments $this.releaseDefinition = $obj.releaseDefinition $this.DefinitionName = $obj.releaseDefinition.name $this.CreatedBy = [VSTeamUser]::new($obj.createdBy, $ProjectName) $this.ModifiedBy = [VSTeamUser]::new($obj.modifiedBy, $ProjectName) $this.RequestedFor = [VSTeamUser]::new($obj.requestedFor, $ProjectName) $this._internalObj = $obj $this.AddTypeName('Team.Release') } [object[]] GetChildItem() { $envs = Get-VSTeamRelease -ProjectName $this.projectName -Id $this.id -Expand Environments | Select-Object -ExpandProperty Environments $obj = @() foreach ($env in $envs) { $obj += [VSTeamEnvironment]::new( $env.name, $env.status, $this.projectname, $this.id, $env.Id) } return $obj } } [SHiPSProvider(UseCache = $false)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamEnvironment : VSTeamDirectory { [string]$Status = $null [int]$ReleaseId = $null [int]$Environmentid = $null VSTeamEnvironment ( [string]$Name, [string]$Status, [string]$ProjectName, [int]$ReleaseId, [int]$Environmentid ) : base($Name, $ProjectName) { $this.Status = $Status $this.ReleaseId = $ReleaseId $this.Environmentid = $Environmentid $this.AddTypeName('Team.Environment') } [object[]] GetChildItem() { $attempts = Get-VSTeamRelease -ProjectName $this.ProjectName -Id $this.releaseId -Expand Environments ` | Select-Object -ExpandProperty environments ` | Where-Object id -eq $this.environmentid ` | Select-Object -ExpandProperty deploysteps $objs = @() foreach ($attempt in $attempts) { $item = [VSTeamAttempt]::new( 'Attempt ' + $attempt.Attempt, $attempt.status, $this.projectname, $this.releaseId, $this.environmentid, $attempt.id) $item.AddTypeName('Team.Provider.Attempt') $objs += $item } return $objs } } [SHiPSProvider(UseCache = $false)] [SHiPSProvider(BuiltinProgress = $false)] class VSTeamAttempt: VSTeamDirectory { [string]$Status = $null [int]$ReleaseId = $null [int]$Attemptid = $null [int]$Environmentid = $null VSTeamAttempt ( [string]$Name, [string]$Status, [string]$Projectname, [int]$ReleaseId, [int]$Environmentid, [int]$Attemptid ) : base($Name, $Projectname) { $this.Status = $Status $this.Attemptid = $Attemptid $this.ReleaseId = $ReleaseId $this.Environmentid = $Environmentid $this.AddTypeName('Team.Attempt') } [object[]] GetChildItem() { $Tasks = Get-VSTeamRelease -ProjectName $this.projectName -Id $this.releaseId -Expand Environments ` | Select-Object -ExpandProperty environments ` | Where-Object id -eq $this.environmentid ` | Select-Object -ExpandProperty deploysteps ` | Where-Object id -eq $this.attemptid ` | Select-Object @{Name = "Tasks"; Expression = { $_.releaseDeployPhases.deploymentJobs.tasks}} ` | Select-Object -ExpandProperty tasks $obj = @() foreach ($Task in $Tasks) { $item = [VSTeamTask]::new($Task, $this.projectName) $item.AddTypeName('Team.Provider.Task') $obj += $item } return $obj } } class VSTeamTask : VSTeamLeaf { [string]$LogURL = $null [string]$Status = $null VSTeamTask ( [object]$obj, [string]$ProjectName ) : base($obj.Name, $obj.id, $ProjectName) { $this.LogURL = $obj.logUrl $this.Status = $obj.status $this._internalObj = $obj $this.AddTypeName('Team.Task') } } [SHiPSProvider(UseCache = $true)] class VSTeamRepositories : VSTeamDirectory { # Default constructor VSTeamRepositories( [string]$Name, [string]$ProjectName ) : base($Name, $ProjectName) { $this.AddTypeName('Team.Repositories') } [object[]] GetChildItem() { $items = Get-VSTeamGitRepository -ProjectName $this.ProjectName -ErrorAction SilentlyContinue foreach ($item in $items) { $item.AddTypeName('Team.Provider.Repository') } return $items } } [SHiPSProvider(UseCache = $true)] class VSTeamGitRepository : VSTeamDirectory { [int]$Size = 0 [string]$ID = $null [string]$URL = $null [string]$sshURL = $null [string]$RemoteURL = $null [string]$DefaultBranch = $null [VSTeamProject]$Project = $null VSTeamGitRepository( [object]$obj, [string]$ProjectName ) : base($obj.name, $ProjectName) { $this.ID = $obj.id $this.URL = $obj.Url # Depending on TFS/VSTS these might not be returned if ($obj.PSObject.Properties.Match('size').count -gt 0) { $this.Size = $obj.size } if ($obj.PSObject.Properties.Match('sshUrl').count -gt 0) { $this.sshURL = $obj.sshUrl } if ($obj.PSObject.Properties.Match('defaultBranch').count -gt 0) { $this.DefaultBranch = $obj.defaultBranch } if ($obj.PSObject.Properties.Match('remoteURL').count -gt 0) { $this.RemoteURL = $obj.remoteURL } if ($obj.PSObject.Properties.Match('project').count -gt 0) { $this.Project = [VSTeamProject]::new($obj.project) } $this._internalObj = $obj $this.AddTypeName('Team.Repository') } [object[]] GetChildItem() { $items = Get-VSTeamGitRef -ProjectName $this.ProjectName -RepositoryID $this.id -ErrorAction SilentlyContinue foreach ($item in $items) { $item.AddTypeName('Team.Provider.GitRef') } return $items } } class VSTeamRef : VSTeamLeaf { [VSTeamUser]$Creator = $null # The name passed to the base class is changed. For example if you pass # refs/heads/appcenter as the name it is converted into refs-heads-appcenter. # So I store it twice so I have the original value as well. [string]$RefName = $null VSTeamRef ( [object]$obj, [string]$ProjectName ) : base($obj.name, $obj.objectId, $ProjectName) { $this.RefName = $obj.name $this.Creator = [VSTeamUser]::new($obj.creator, $ProjectName) $this._internalObj = $obj $this.AddTypeName('Team.GitRef') } } [SHiPSProvider(UseCache = $true)] class VSTeamTeams : VSTeamDirectory { VSTeamTeams( [string]$Name, [string]$ProjectName ) : base($Name, $ProjectName) { $this.AddTypeName('Team.Teams') } [object[]] GetChildItem() { $items = Get-VSTeam -ProjectName $this.ProjectName -ErrorAction SilentlyContinue foreach ($item in $items) { $item.AddTypeName('Team.Provider.Team') } return $items } } class VSTeamTeam : VSTeamLeaf { [string]$Description = $null VSTeamTeam ( [object]$obj, [string]$ProjectName ) : base($obj.name, $obj.Id, $ProjectName) { $this.Description = $obj.Description $this._internalObj = $obj $this.AddTypeName('Team.Team') } } |