UniversalDashboard/UniversalDashboard.Community/Modules/UniversalDashboard.MaterialUI/Scripts/switch.ps1
function New-UDSwitch { <# .SYNOPSIS Creates a new switch. .DESCRIPTION Creates a new switch. A switch behaves like a checkbox but looks a little different. .PARAMETER Id The ID of the component. It defaults to a random GUID. .PARAMETER Disabled Whether this switch is disabled. .PARAMETER OnChange A script block that is called when this switch changes. The $EventData variable will contain the checked value ($true\$false). .PARAMETER Checked Whether this switch is checked. .EXAMPLE Creates a switch that shows a toast when changed. New-UDSwitch -Id 'switchOnChange' -OnChange { Show-UDToast -Message $EventData } #> param( [Parameter()] [String]$Id = ([Guid]::NewGuid()), [Parameter()] [Switch]$Disabled, [Parameter()] [Endpoint]$OnChange, [Parameter()] [bool]$Checked ) if ($OnChange) { $OnChange.Register($Id, $PSCmdlet) } @{ type = 'mu-switch' id = $Id assetId = $MUAssetId isPlugin = $true disabled = $Disabled.IsPresent checked = $Checked onChange = $onChange } } |