UniversalDashboard/UniversalDashboard.Community/Modules/UniversalDashboard.MaterialUI/Scripts/chips.ps1

function New-UDChip {
    [CmdletBinding(DefaultParameterSetName = 'Icon')]
    param(
        [Parameter()]
        [string]$Id = ([Guid]::NewGuid()).ToString(),

        [Parameter(Position = 0)]
        [string]$Label,

        [Parameter(Position = 8)]
        [object]$OnDelete,

        [Parameter(Position = 7)]
        [object]$OnClick,

        [Parameter (Position = 1, ParameterSetName = "Icon")]
        [PSTypeName('UniversalDashboard.Icon')]$Icon,

        [Parameter(Position = 2)]
        [Hashtable]$Style,

        [Parameter(Position = 3)]
        [ValidateSet("outlined","default")]
        [string]$Variant = "default",

        [Parameter(Position = 4)]
        [Switch]$Clickable,

        [Parameter(Position = 5, ParameterSetName = "Avatar")]
        [string]$Avatar,

        [Parameter(Position = 6, ParameterSetName = "Avatar" )]
        [ValidateSet("letter","image")]
        [string]$AvatarType
    )

    End {

        if ($null -ne $OnClick) {
            if ($OnClick -is [scriptblock]) {
                $OnClick = New-UDEndpoint -Endpoint $OnClick -Id ($Id + "onClick")
            }
            elseif ($OnClick -isnot [UniversalDashboard.Models.Endpoint]) {
                throw "OnClick must be a script block or UDEndpoint"
            }
        }

        $Delete = $False
        if ($null -ne $OnDelete) {
            $Delete = $true
            if ($OnDelete -is [scriptblock]) {
                $OnDelete = New-UDEndpoint -Endpoint $OnDelete -Id ($Id + "onDelete")
            }
            elseif ($OnDelete -isnot [UniversalDashboard.Models.Endpoint]) {
                throw "OnDelete must be a script block or UDEndpoint"
            }
        }

        @{
            #This needs to match what is in the register function call of chips.jsx
            type = "mu-chip"
            #Eventually everything will be a plugin so we wont need this.
            isPlugin = $true
            #This was set in the UniversalDashboard.MaterialUI.psm1 file
            assetId = $MUAssetId

            id = $Id
            label = $Label
            icon = $Icon 
            style = $Style 
            variant = $Variant 
            clickable = $Clickable 
            onClick = $OnClick
            onDelete  = $OnDelete
            delete = $Delete 
            avatar = $Avatar
            avatarType = $AvatarType
        }
    }
}