Public/New-UnityUser.ps1
Function New-UnityUser { <# .SYNOPSIS Create a new local user. .DESCRIPTION Create a new local user and specified role and password. You need to have an active session with the array. .NOTES Written by Erwan Quelin under MIT licence - https://github.com/equelin/Unity-Powershell/blob/master/LICENSE .LINK https://github.com/equelin/Unity-Powershell .PARAMETER Session Specify an UnitySession Object. .PARAMETER name User name. .PARAMETER role User role. Might be: - administrator - storageadmin - vmadmin - operator .PARAMETER password Initial password for the user. .PARAMETER Confirm If the value is $true, indicates that the cmdlet asks for confirmation before running. If the value is $false, the cmdlet runs without asking for user confirmation. .PARAMETER WhatIf Indicate that the cmdlet is run only to display the changes that would be made and actually no objects are modified. .EXAMPLE New-UnityUser -Name 'user' -Role 'operator' -Password 'Password@123' Creates a new local user named 'User' with the role 'operator' and the password 'Password@123' #> [CmdletBinding(SupportsShouldProcess = $True,ConfirmImpact = 'High')] Param ( [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')] $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}), [Parameter(Mandatory = $true,Position = 0,ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'User Name')] [String[]]$Name, [Parameter(Mandatory = $true,HelpMessage = 'User role. It mights be administrator, storageadmin, vmadmin or operator')] [ValidateSet('administrator', 'storageadmin', 'vmadmin', 'operator')] [String]$Role, [Parameter(Mandatory = $true,HelpMessage = 'User Password')] [String]$Password ) Begin { Write-Verbose "Executing function: $($MyInvocation.MyCommand)" ## Variables $URI = '/api/types/user/instances' $Type = 'User' $StatusCode = 201 } Process { Foreach ($sess in $session) { Write-Verbose "Processing Session: $($sess.Server) with SessionId: $($sess.SessionId)" Foreach ($n in $Name) { #### REQUEST BODY # Creation of the body hash $body = @{} # Name parameter $body["name"] = "$($n)" # Role parameter $body["role"] = "$($Role)" # Password parameter $body["password"] = "$($Password)" ####### END BODY - Do not edit beyond this line #Show $body in verbose message $Json = $body | ConvertTo-Json -Depth 10 Write-Verbose $Json If ($Sess.TestConnection()) { ##Building the URL $URL = 'https://'+$sess.Server+$URI Write-Verbose "URL: $URL" #Sending the request If ($pscmdlet.ShouldProcess($Sess.Name,"Create $Type $n")) { $request = Send-UnityRequest -uri $URL -Session $Sess -Method 'POST' -Body $Body } Write-Verbose "Request status code: $($request.StatusCode)" If ($request.StatusCode -eq $StatusCode) { #Formating the result. Converting it from JSON to a Powershell object $results = ($request.content | ConvertFrom-Json).content Write-Verbose "$Type with the ID $($results.id) has been created" Get-UnityUser -Session $Sess -ID $results.id } # End If ($request.StatusCode -eq $StatusCode) } # End If ($Sess.TestConnection()) } # End Foreach } # End Foreach ($sess in $session) } # End Process } # End Function |