Public/Remove-UnityAlert.ps1
Function Remove-UnityAlert { <# .SYNOPSIS Delete alert. .DESCRIPTION Delete alert. You need to have an active session with the array. .NOTES Written by Erwan Quelin under MIT licence - https://github.com/equelin/Unity-Powershell/blob/master/LICENSE .LINK https://github.com/equelin/Unity-Powershell .PARAMETER Session Specify an UnitySession Object. .PARAMETER ID Alert ID or Object. .PARAMETER Confirm If the value is $true, indicates that the cmdlet asks for confirmation before running. If the value is $false, the cmdlet runs without asking for user confirmation. .PARAMETER WhatIf Indicate that the cmdlet is run only to display the changes that would be made and actually no objects are modified. .EXAMPLE Remove-UnityAlert -ID 'alert_28' Delete the Alert with ID 'alert_28' .EXAMPLE Get-UnityAlert -Name 'alert_28' | Remove-UnityAlert Delete the Alert with ID 'alert_28'. Alert informations are provided by the Get-UnityAlert through the pipeline. #> [CmdletBinding(SupportsShouldProcess = $True,ConfirmImpact = 'High')] Param ( [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')] $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}), [Parameter(Mandatory = $true,Position = 0,ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'ID or Object')] $ID ) Begin { Write-Verbose "Executing function: $($MyInvocation.MyCommand)" } Process { Foreach ($sess in $session) { Write-Verbose "Processing Session: $($sess.Server) with SessionId: $($sess.SessionId)" If ($Sess.TestConnection()) { Foreach ($i in $ID) { # Determine input and convert to UnityAlert object Write-Verbose "Input object type is $($ID.GetType().Name)" Switch ($ID.GetType().Name) { "String" { $Alert = get-UnityAlert -Session $Sess -ID $ID $AlertID = $Alert.id } "UnityAlert" { $AlertID = $ID.id } } If ($AlertID) { #Building the URI $URI = 'https://'+$sess.Server+'/api/instances/alert/'+$AlertID Write-Verbose "URI: $URI" if ($pscmdlet.ShouldProcess($AlertID,"Delete alert")) { #Sending the request $request = Send-UnityRequest -uri $URI -Session $Sess -Method 'DELETE' } If ($request.StatusCode -eq '204') { Write-Verbose "Alert with ID: $id has been deleted" } } else { Write-Information -MessageData "Alert $AlertID does not exist on the array $($sess.Name)" } } } else { Write-Information -MessageData "You are no longer connected to EMC Unity array: $($Sess.Server)" } } } End {} } |