Public/Get-UnitySystem.ps1
Function Get-UnitySystem { <# .SYNOPSIS Information about general settings for the storage system. .DESCRIPTION Information about general settings for the storage system. You need to have an active session with the array. .NOTES Written by Erwan Quelin under MIT licence .LINK https://github.com/equelin/Unity-Powershell .PARAMETER Session Specifies an UnitySession Object. .PARAMETER Name Specifies the object name. .PARAMETER ID Specifies the object ID. .EXAMPLE Get-UnitySystem Retrieve informations about all the arrays with an active session. .EXAMPLE Get-UnitySystem -Name 'UnityVSA' Retrieves informations about an array named 'UnityVSA' #> [CmdletBinding(DefaultParameterSetName="Name")] Param ( [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')] $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}), [Parameter(Mandatory = $false,ParameterSetName="Name",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'Unity Name')] [String[]]$Name, [Parameter(Mandatory = $false,ParameterSetName="ID",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'Unity ID')] [String[]]$ID ) Begin { Write-Debug -Message "[$($MyInvocation.MyCommand)] Executing function" #Initialazing variables $URI = '/api/types/system/instances' #URI for the ressource (example: /api/types/lun/instances) $TypeName = 'UnitySystem' } Process { Foreach ($sess in $session) { Write-Debug -Message "[$($MyInvocation.MyCommand)] Processing Session: $($Session.Server) with SessionId: $($Session.SessionId)" Get-UnityItemByKey -Session $Sess -URI $URI -Typename $Typename -Key $PsCmdlet.ParameterSetName -Value $PSBoundParameters[$PsCmdlet.ParameterSetName] } # End Foreach ($sess in $session) } # End Process } # End Function |