Public/Get-UnityPool.ps1
Function Get-UnityPool { <# .SYNOPSIS Queries the EMC Unity array to retrieve informations about pool. .DESCRIPTION Queries the EMC Unity array to retrieve informations about pool. You need to have an active session with the array. .NOTES Written by Erwan Quelin under MIT licence - https://github.com/equelin/Unity-Powershell/blob/master/LICENSE .LINK https://github.com/equelin/Unity-Powershell .PARAMETER Session Specifies an UnitySession Object. .PARAMETER Name Specifies the object name. .PARAMETER ID Specifies the object ID. .EXAMPLE Get-UnityPool Retrieve information about pool .EXAMPLE Get-UnityPool -Name 'POOL01' Retrieves information about pool named POOL01 #> [CmdletBinding(DefaultParameterSetName="Name")] Param ( [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')] $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}), [Parameter(Mandatory = $false,ParameterSetName="Name",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'Pool Name')] [String[]]$Name, [Parameter(Mandatory = $false,ParameterSetName="ID",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'Pool ID')] [String[]]$ID ) Begin { Write-Debug -Message "[$($MyInvocation.MyCommand)] Executing function" #Initialazing variables $URI = '/api/types/pool/instances' #URI $TypeName = 'UnityPool' } Process { Foreach ($sess in $session) { Write-Debug -Message "[$($MyInvocation.MyCommand)] Processing Session: $($Session.Server) with SessionId: $($Session.SessionId)" Get-UnityItemByKey -Session $Sess -URI $URI -Typename $Typename -Key $PsCmdlet.ParameterSetName -Value $PSBoundParameters[$PsCmdlet.ParameterSetName] } # End Foreach ($sess in $session) } # End Process } # End Function |