Public/Hardware/Get-UnitySsc.ps1
Function Get-UnitySsc { <# .SYNOPSIS Information about System Status Cards (SSCs) in the storage system. .DESCRIPTION Information about System Status Cards (SSCs) in the storage system. Applies to physical deployments only. You need to have an active session with the array. .NOTES Written by Erwan Quelin under MIT licence - https://github.com/equelin/Unity-Powershell/blob/master/LICENSE .LINK https://github.com/equelin/Unity-Powershell .PARAMETER Session Specifies an UnitySession Object. .PARAMETER ID Specifies the object ID. .PARAMETER Name Specifies the object name. .EXAMPLE Get-UnitySsc Retrieve Information about System Status Cards (SSCs) in the storage system. #> [CmdletBinding(DefaultParameterSetName="ID")] Param ( [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')] $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}), [Parameter(Mandatory = $false,ParameterSetName="Name",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'SSD Name')] [String[]]$Name, [Parameter(Mandatory = $false,ParameterSetName="ID",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'SSD ID')] [String[]]$ID ) Begin { Write-Debug -Message "[$($MyInvocation.MyCommand)] Executing function" #Initialazing variables $URI = '/api/types/ssc/instances' #URI for the ressource (example: /api/types/lun/instances) $TypeName = 'UnitySsc' } Process { Foreach ($sess in $session) { Write-Debug -Message "Processing Session: $($sess.Server) with SessionId: $($sess.SessionId)" # Test if the Unity is a virtual appliance If ($Sess.isUnityVSA()) { Write-Error -Message "This functionnality is not supported on the Unity VSA ($($Sess.Name))" -Category "DeviceError" } else { Get-UnityItemByKey -Session $Sess -URI $URI -Typename $Typename -Key $PsCmdlet.ParameterSetName -Value $PSBoundParameters[$PsCmdlet.ParameterSetName] } # End If ($Sess.isUnityVSA()) } # End Foreach ($sess in $session) } # End Process } # End Function |