Public/Get-UnitySnap.ps1

Function Get-UnitySnap {

  <#
      .SYNOPSIS
      Queries the EMC Unity array to retrieve informations about snapshots.
      .DESCRIPTION
      Queries the EMC Unity array to retrieve informations about snapshots.
      You need to have an active session with the array.
      .NOTES
      Written by Erwan Quelin under MIT licence - https://github.com/equelin/Unity-Powershell/blob/master/LICENSE
      .LINK
      https://github.com/equelin/Unity-Powershell
      .PARAMETER Session
      Specifies an UnitySession Object.
      .PARAMETER Name
      Specifies the object name.
      .PARAMETER ID
      Specifies the object ID.
      .EXAMPLE
      Get-UnitySnap
 
      Retrieve information about Snap
      .EXAMPLE
      Get-UnitySnap -Name 'SNAP01'
 
      Retrieves information about snapshot named SNAP01
  #>


  [CmdletBinding(DefaultParameterSetName="Name")]
  Param (
    [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')]
    $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}),
    [Parameter(Mandatory = $false,ParameterSetName="Name",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'Snap Name')]
    [String[]]$Name,
    [Parameter(Mandatory = $false,ParameterSetName="ID",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'Snap ID')]
    [String[]]$ID
  )

  Begin {
    Write-Debug -Message "[$($MyInvocation.MyCommand)] Executing function"

    #Initialazing variables
    $URI = '/api/types/snap/instances' #URI
    $TypeName = 'UnitySnap'
  }

  Process {
    Foreach ($sess in $session) {

      Write-Debug -Message "[$($MyInvocation.MyCommand)] Processing Session: $($Session.Server) with SessionId: $($Session.SessionId)"

      Get-UnityItemByKey -Session $Sess -URI $URI -Typename $Typename -Key $PsCmdlet.ParameterSetName -Value $PSBoundParameters[$PsCmdlet.ParameterSetName]

    } # End Foreach ($sess in $session)
  } # End Process
} # End Function