Public/New-UnityHost.ps1
Function New-UnityHost { <# .SYNOPSIS Create a host configuration. .DESCRIPTION Create a host configuration. You need to have an active session with the array. .NOTES Written by Erwan Quelin under MIT licence - https://github.com/equelin/Unity-Powershell/blob/master/LICENSE .LINK https://github.com/equelin/Unity-Powershell .PARAMETER Session Specify an UnitySession Object. .PARAMETER Confirm If the value is $true, indicates that the cmdlet asks for confirmation before running. If the value is $false, the cmdlet runs without asking for user confirmation. .PARAMETER WhatIf Indicate that the cmdlet is run only to display the changes that would be made and actually no objects are modified. .EXAMPLE New-UnityHost -Name 'Host01' Create Host named 'Host01'. #> [CmdletBinding(SupportsShouldProcess = $True,ConfirmImpact = 'High')] Param ( #Default Parameters [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')] $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}), #Host Name [Parameter(Mandatory = $true,Position = 1,ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'Host Name')] [String[]]$Name, #Type of host configuration. [Parameter(Mandatory = $false,HelpMessage = 'Type of host configuration.')] [HostTypeEnum]$type='HostManual', #Host Description [Parameter(Mandatory = $false,HelpMessage = 'Host Description')] [String]$Description, #Operating system running on the host. [Parameter(Mandatory = $false,HelpMessage = 'Operating system running on the host.')] [string]$osType ) Begin { Write-Debug -Message "[$($MyInvocation.MyCommand)] Executing function" ## Variables $URI = '/api/types/host/instances' $TypeName = 'Host' $StatusCode = 201 } Process { Foreach ($sess in $session) { Write-Debug -Message "Processing Session: $($sess.Server) with SessionId: $($sess.SessionId)" Foreach ($n in $Name) { #### REQUEST BODY # Creation of the body hash $body = @{} # Name parameter $body["name"] = $n # type parameter $body["type"] = $type If ($PSBoundParameters.ContainsKey('description')) { $body["description"] = $description } If ($PSBoundParameters.ContainsKey('osType')) { $body["osType"] = $osType } ####### END BODY - Do not edit beyond this line #Show $body in verbose message $Json = $body | ConvertTo-Json -Depth 10 Write-Verbose $Json If ($Sess.TestConnection()) { ##Building the URL $URL = 'https://'+$sess.Server+$URI Write-Verbose "URL: $URL" #Sending the request If ($pscmdlet.ShouldProcess($Sess.Name,"Create $TypeName $n")) { $request = Send-UnityRequest -uri $URL -Session $Sess -Method 'POST' -Body $Body } Write-Verbose "Request status code: $($request.StatusCode)" If ($request.StatusCode -eq $StatusCode) { #Formating the result. Converting it from JSON to a Powershell object $results = ($request.content | ConvertFrom-Json).content Write-Verbose "$TypeName with the ID $($results.id) has been created" Get-UnityHost -Session $Sess -ID $results.id } # End If ($request.StatusCode -eq $StatusCode) } # End If ($Sess.TestConnection()) } # End Foreach } # End Foreach ($sess in $session) } # End Process } # End Function |