Public/Get-UnityLicense.ps1
Function Get-UnityLicense { <# .SYNOPSIS Queries the EMC Unity array to retrieve informations about licenses. .DESCRIPTION Querries the EMC Unity array to retrieve informations about licenses. You need to have an active session with the array. .NOTES Written by Erwan Quelin under MIT licence - https://github.com/equelin/Unity-Powershell/blob/master/LICENSE .LINK https://github.com/equelin/Unity-Powershell .PARAMETER Session Specifies an UnitySession Object. .PARAMETER Name Specifies the object name. .PARAMETER ID Specifies the object ID. .EXAMPLE Get-UnityLicense Retrieve information about all licenses #> [CmdletBinding(DefaultParameterSetName="Name")] Param ( [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')] $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}), [Parameter(Mandatory = $false,ParameterSetName="Name",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'Licence Name')] [String[]]$Name, [Parameter(Mandatory = $false,ParameterSetName="ID",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'Licence ID')] [String[]]$ID ) Begin { Write-Debug -Message "[$($MyInvocation.MyCommand)] Executing function" #Initialazing variables $URI = '/api/types/license/instances' #URI for the ressource (example: /api/types/lun/instances) $TypeName = 'UnityLicense' } Process { Foreach ($sess in $session) { Write-Debug -Message "[$($MyInvocation.MyCommand)] Processing Session: $($Session.Server) with SessionId: $($Session.SessionId)" Get-UnityItemByKey -Session $Sess -URI $URI -Typename $Typename -Key $PsCmdlet.ParameterSetName -Value $PSBoundParameters[$PsCmdlet.ParameterSetName] } # End Foreach ($sess in $session) } # End Process } # End Function |