Public/Set-UnityNTPServer.ps1
Function Set-UnityNTPServer { <# .SYNOPSIS Modifies NTP Servers parameters. .DESCRIPTION Modifies NTP Servers parameters. You can configure a total of four NTP server addresses for the system. All NTP server addresses are grouped into a single NTP server record. You need to have an active session with the array. .NOTES Written by Erwan Quelin under MIT licence - https://github.com/equelin/Unity-Powershell/blob/master/LICENSE .LINK https://github.com/equelin/Unity-Powershell .PARAMETER Session Specify an UnitySession Object. .PARAMETER Addresses List of NTP server IP addresses. .PARAMETER rebootPrivilege Indicates whether a system reboot of the NTP server is required for setting the system time. .PARAMETER Confirm If the value is $true, indicates that the cmdlet asks for confirmation before running. If the value is $false, the cmdlet runs without asking for user confirmation. .PARAMETER WhatIf Indicate that the cmdlet is run only to display the changes that would be made and actually no objects are modified. .EXAMPLE Set-UnityNTPServer -Addresses '192.168.0.1','192.168.0.2' replace the exsting address list for this NTP server with this new list. #> [CmdletBinding(SupportsShouldProcess = $True,ConfirmImpact = 'High')] Param ( [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')] $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}), [Parameter(Mandatory = $true,Position = 0,ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'List of NTP server IP addresses.')] [String[]]$Addresses, [Parameter(Mandatory = $false,HelpMessage = 'Indicates whether a system reboot of the NTP server is required for setting the system time.')] [RebootPrivilegeEnum]$rebootPrivilege = 'No_Reboot_Allowed' ) Begin { Write-Debug -Message "[$($MyInvocation.MyCommand)] Executing function" # Variables $URI = '/api/instances/ntpServer/<id>/action/modify' $Type = 'NTP Server' $StatusCode = 204 } Process { Foreach ($sess in $session) { Write-Debug -Message "Processing Session: $($sess.Server) with SessionId: $($sess.SessionId)" If ($Sess.TestConnection()) { $Object = Get-UnityNTPServer -Session $Sess $ObjectID = $Object.id #### REQUEST BODY # Creation of the body hash $body = @{} $body['addresses'] = @() Foreach ($Addresse in $Addresses) { $body["addresses"] += $Addresse } $body["rebootPrivilege"] = $rebootPrivilege ####### END BODY - Do not edit beyond this line #Show $body in verbose message $Json = $body | ConvertTo-Json -Depth 10 Write-Verbose $Json #Building the URL $FinalURI = $URI -replace '<id>',$ObjectID $URL = 'https://'+$sess.Server+$FinalURI Write-Verbose "URL: $URL" #Sending the request If ($pscmdlet.ShouldProcess($Sess.Name,"Modify $Type $ObjectName")) { $request = Send-UnityRequest -uri $URL -Session $Sess -Method 'POST' -Body $Body } If ($request.StatusCode -eq $StatusCode) { Write-Verbose "$Type with ID $ObjectID has been modified" Get-UnityPool -Session $Sess -id $ObjectID } # End If ($request.StatusCode -eq $StatusCode) } else { Write-Warning -Message "$Type with ID $i does not exist on the array $($sess.Name)" } # End If ($Sess.TestConnection()) } # End Foreach ($sess in $session) } # End Process } # End Function |