lib/TMD.FileSystem.ps1
## Write Data to files Function Write-DataToJSON { param( [Parameter(Mandatory = $true)][PSObject]$Data, [Parameter(Mandatory = $true)][String]$BaseFileName, [Parameter(Mandatory = $false)][Switch]$Open ) $DataJson = $Data | ConvertTo-Json -Depth 100 if ($null -ne $Data) { ## Add a Folder for the Server, if this is an actionRequest Task if ($actionRequest) { $ServerPath = $actionRequest.options.callback.siteUrl ` -replace 'http[s]*://', '' ` -replace '/tdstm', '' } else { $ServerPath = '' } ## Add a Folder for the Project, if this is an actionRequest Task if ($actionRequest) { $ProjectPath = $actionRequest.task.project.name } else { $ProjectPath = '' } ## Create a Filename based on the BaseFileName $FileName = $BaseFileName + '_' + (Get-Date -Format FileDateTime ) + '.json' $FileDirectory = Join-Path $userPaths.output $ServerPath $ProjectPath $FilePath = Join-Path $FileDirectory $FileName ## Ensure the Folder Exists Test-FolderPath -FolderPath $FileDirectory ## Write the Content to the File Set-Content -Value $DataJson -Path $FilePath -Force } Write-Host 'File saved to:' $FilePath if ($Open) { Invoke-Item $FilePath } } ## File/Path Detail Revealing Functions Function Get-FileTypeFromPath([String]$filePath) { if (Test-Path $filePath -PathType Leaf) { $filePathArray = $filePath.Split('.') $filePathArray[$filePathArray.Length - 1] } else { 'Error: File does not exist.' } } Function Get-FileNameFromPath([String]$filePath) { if ($filePath.length -gt 0) { if (Test-Path $filePath -PathType Leaf) { $filePathArray = $filePath.Split('\') $filePathArray[$filePathArray.Length - 1] } else { 'Error: File does not exist.' } } else { 'FILENAME NOT AVAILABLE' } } Function Get-FolderFromPath([String]$Path) { if ($Path.length -gt 0) { if (Test-Path $Path -PathType Leaf) { (Get-Item -Path $Path).Directory } else { 'Error: File does not exist.' } } else { 'FILENAME NOT AVAILABLE' } } Function Test-FolderPath { Param( [Alias('FolderPath')] [Parameter(Mandatory = $true)][string]$Path ) if (!(Test-Path $Path)) { [void](New-Item -ItemType Directory -Force -Path $Path) } } Function Get-InputFile { param( [Parameter(Mandatory = $false)][String]$Filter ) $options = @{ Path = $appConfig.Files.Input; } if ($null -ne $Filter ) { $options.Add('Filter', $Filter) } $inputFiles = Get-ChildItem @options switch ($inputFiles.Count) { 0 { $userProvidedPath = Read-Host 'Drag and drop your source file here' $userProvidedPath break } 1 { $inputFiles.FullName } Default { $choice = Get-FileChoice($inputFiles) $inputFiles[$choice].FullName } } } <# .SYNOPSIS Gets file encoding. .DESCRIPTION The Get-FileEncoding function determines encoding by looking at Byte Order Mark (BOM). Based on port of C# code from http://www.west-wind.com/Weblog/posts/197245.aspx .EXAMPLE Get-ChildItem c:\ws\git_repos\COMPONENT_TEMPLATE -recurse -File | select FullName, @{n='Encoding';e={Get-FileEncoding $_.FullName}} $erroractionpreference = 'stop' Get-ChildItem c:\ws\git_repos\COMPONENT_TEMPLATE -recurse -File | foreach { Write-Output $_.FullName Get-FileEncoding $_.FullName } This command gets ps1 files in current directory where encoding is not ASCII .EXAMPLE Get-ChildItem *.ps1 | select FullName, @{n='Encoding';e={Get-FileEncoding $_.FullName}} | where {$_.Encoding -ne 'ASCII'} foreach {(get-content $_.FullName) | set-content $_.FullName -Encoding ASCII} Same as previous example but fixes encoding using set-content #> # Modified by F.RICHARD August 2010 # add comment + more BOM # http://unicode.org/faq/utf_bom.html # http://en.wikipedia.org/wiki/Byte_order_mark # # Do this next line before or add function in Profile.ps1 # Import-Module .\Get-FileEncoding.ps1 #> function Get-FileEncoding { [CmdletBinding()] Param ( [Parameter(Mandatory = $True, ValueFromPipelineByPropertyName = $True)] [string]$Path ) $legacyEncoding = $false try { try { [byte[]]$byte = Get-Content -AsByteStream -ReadCount 4 -TotalCount 4 -LiteralPath $Path } catch { [byte[]]$byte = Get-Content -Encoding Byte -ReadCount 4 -TotalCount 4 -LiteralPath $Path $legacyEncoding = $true } if (-not $byte) { if ($legacyEncoding) { 'unknown' } else { [System.Text.Encoding]::Default } } } catch { throw } #Write-Host Bytes: $byte[0] $byte[1] $byte[2] $byte[3] # EF BB BF (UTF8) if ( $byte[0] -eq 0xef -and $byte[1] -eq 0xbb -and $byte[2] -eq 0xbf ) { if ($legacyEncoding) { 'UTF8' } else { [System.Text.Encoding]::UTF8 } } # FE FF (UTF-16 Big-Endian) elseif ($byte[0] -eq 0xfe -and $byte[1] -eq 0xff) { if ($legacyEncoding) { 'bigendianunicode' } else { [System.Text.Encoding]::BigEndianUnicode } } # FF FE (UTF-16 Little-Endian) elseif ($byte[0] -eq 0xff -and $byte[1] -eq 0xfe) { if ($legacyEncoding) { 'unicode' } else { [System.Text.Encoding]::Unicode } } # 00 00 FE FF (UTF32 Big-Endian) elseif ($byte[0] -eq 0 -and $byte[1] -eq 0 -and $byte[2] -eq 0xfe -and $byte[3] -eq 0xff) { if ($legacyEncoding) { 'utf32' } else { [System.Text.Encoding]::UTF32 } } # FE FF 00 00 (UTF32 Little-Endian) elseif ($byte[0] -eq 0xfe -and $byte[1] -eq 0xff -and $byte[2] -eq 0 -and $byte[3] -eq 0) { if ($legacyEncoding) { 'utf32' } else { [System.Text.Encoding]::UTF32 } } # 2B 2F 76 (38 | 38 | 2B | 2F) elseif ($byte[0] -eq 0x2b -and $byte[1] -eq 0x2f -and $byte[2] -eq 0x76 -and ($byte[3] -eq 0x38 -or $byte[3] -eq 0x39 -or $byte[3] -eq 0x2b -or $byte[3] -eq 0x2f) ) { if ($legacyEncoding) { 'utf7' } else { [System.Text.Encoding]::UTF7 } } # F7 64 4C (UTF-1) elseif ( $byte[0] -eq 0xf7 -and $byte[1] -eq 0x64 -and $byte[2] -eq 0x4c ) { throw 'UTF-1 not a supported encoding' } # DD 73 66 73 (UTF-EBCDIC) elseif ($byte[0] -eq 0xdd -and $byte[1] -eq 0x73 -and $byte[2] -eq 0x66 -and $byte[3] -eq 0x73) { throw 'UTF-EBCDIC not a supported encoding' } # 0E FE FF (SCSU) elseif ( $byte[0] -eq 0x0e -and $byte[1] -eq 0xfe -and $byte[2] -eq 0xff ) { throw 'SCSU not a supported encoding' } # FB EE 28 (BOCU-1) elseif ( $byte[0] -eq 0xfb -and $byte[1] -eq 0xee -and $byte[2] -eq 0x28 ) { throw 'BOCU-1 not a supported encoding' } # 84 31 95 33 (GB-18030) elseif ($byte[0] -eq 0x84 -and $byte[1] -eq 0x31 -and $byte[2] -eq 0x95 -and $byte[3] -eq 0x33) { throw 'GB-18030 not a supported encoding' } else { if ($legacyEncoding) { 'ascii' } else { [System.Text.Encoding]::ASCII } } } ## Test for if file is currently locked by another process function Test-FileIsAccessible( [String] $FilePath ) { [Boolean] $IsAccessible = $false try { Rename-Item $FullFileName $FullFileName -ErrorVariable LockError -ErrorAction Stop $IsAccessible = $true } catch { $IsAccessible = $false } return $IsAccessible } function Get-FilenameSafeString { param ( [Parameter(ValueFromPipeline = $True)]$String ) $UnsafeCharacters = @( '>', '<' '\(', '\)' '\{', '\}' '\[', '\]' '\\', '/' ':', ';' '`', '~' '"', "'" '!' ## Shift 1 '@' ## Shift 2 '#' ## Shift 3 '\$' ## Shift 4 '%' ## Shift 5 '\^' ## Shift 6 '&' ## Shift 7 '\*' ## Shift 8 '\?' '\.' ) $UnsafeCharacters | ForEach-Object { $String = $String -replace $_, '-' } return $String -replace '--', '-' -replace '--', '-' -replace '--', '-' -replace '--', '-' -replace '--', '-' -replace '--', '-' } |