Types/PowerArcade.Sprite/MeasureBounds.ps1
param( [int] $X = $this.X, [int] $Y = $this.Y ) if ($this.Width -and $this.Height) { for ($oy = 0; $oy -lt $this.Height; $oy++) { for ($ox = 0; $ox -lt $this.Width; $ox++) { [PSCustomObject]@{ X = $x + $ox Y = $y + $oy SpatialHash = $(if ($game.GetSpatialHash) { $game.GetSpatialHash($x + $ox,$y + $oy) }) PSTypeName='PowerArcade.Point' } } } } elseif ($this.Content) { $cl = if ($this.ContentLength) { $this.ContentLength } else { $this.Content.ToString().Length } for ($ox =0; $ox -lt $cl; $ox++) { [PSCustomObject]@{ X = $x + $ox Y = $y SpatialHash = $(if ($game.GetSpatialHash) { $game.GetSpatialHash($x + $ox,$y) }) PSTypeName='PowerArcade.Point' } } } elseif ($x -ge 0 -and $y -ge 0) { [PSCustomObject]@{ X = $x Y = $y SpatialHash = $(if ($game.GetSpatialHash) { $game.GetSpatialHash($x,$y) }) PSTypeName='PowerArcade.Point' } } |