Lib/Default/itext.svg.xml
<?xml version="1.0"?>
<doc> <assembly> <name>itext.svg</name> </assembly> <members> <member name="T:iText.Svg.Converter.SvgConverter"> <summary> This is the main container class for static methods that do high-level conversion operations from input to PDF, either by drawing on a canvas or by returning an XObject, which can then be used by the calling class for further processing and drawing operations. </summary> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnDocument(System.String,iText.Kernel.Pdf.PdfDocument,System.Int32)"> <summary> Draws a String containing valid SVG to a document, on a given page number at the origin of the page. </summary> <param name="content">the String value containing valid SVG content</param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <param name="pageNo">the page to draw on</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnDocument(System.String,iText.Kernel.Pdf.PdfDocument,System.Int32,System.Single,System.Single)"> <summary> Draws a String containing valid SVG to a document, on a given page number on the provided x and y coordinate. </summary> <param name="content">the String value containing valid SVG content</param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <param name="pageNo">the page to draw on</param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnDocument(System.String,iText.Kernel.Pdf.PdfDocument,System.Int32,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Draws a String containing valid SVG to a document, on a given page number on the provided x and y coordinate. </summary> <param name="content">the Stream object containing valid SVG content</param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <param name="pageNo">the page to draw on</param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnDocument(System.String,iText.Kernel.Pdf.PdfDocument,System.Int32,System.Single,System.Single,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Draws a String containing valid SVG to a document, on a given page number on the provided x and y coordinate. </summary> <param name="content">the Stream object containing valid SVG content</param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <param name="pageNo">the page to draw on</param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnDocument(System.IO.Stream,iText.Kernel.Pdf.PdfDocument,System.Int32)"> <summary> Draws a Stream containing valid SVG to a document, on a given page number ate the origni of the page. </summary> <param name="stream">the Stream object containing valid SVG content</param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <param name="pageNo">the page to draw on</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnDocument(System.IO.Stream,iText.Kernel.Pdf.PdfDocument,System.Int32,System.Single,System.Single)"> <summary> Draws a Stream containing valid SVG to a document, on a given page number on the provided x and y coordinate. </summary> <param name="stream">the Stream object containing valid SVG content</param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <param name="pageNo">the page to draw on</param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnDocument(System.IO.Stream,iText.Kernel.Pdf.PdfDocument,System.Int32,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Draws a Stream containing valid SVG to a document, on a given page number on the provided x and y coordinate. </summary> <param name="stream">the Stream object containing valid SVG content</param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <param name="pageNo">the page to draw on</param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnDocument(System.IO.Stream,iText.Kernel.Pdf.PdfDocument,System.Int32,System.Single,System.Single,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Draws a Stream containing valid SVG to a document, on a given page number on the provided x and y coordinate. </summary> <param name="stream">the Stream object containing valid SVG content</param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <param name="pageNo">the page to draw on</param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnPage(System.String,iText.Kernel.Pdf.PdfPage)"> <summary>Draws a String containing valid SVG to a given page at the origin of the page.</summary> <param name="content">the String value containing valid SVG content</param> <param name="page"> the <see cref="T:iText.Kernel.Pdf.PdfPage"/> instance to draw on </param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnPage(System.String,iText.Kernel.Pdf.PdfPage,System.Single,System.Single)"> <summary>Draws a String containing valid SVG to a given page on the provided x and y coordinate.</summary> <param name="content">the String value containing valid SVG content</param> <param name="page"> the <see cref="T:iText.Kernel.Pdf.PdfPage"/> instance to draw on </param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnPage(System.String,iText.Kernel.Pdf.PdfPage,iText.Svg.Processors.ISvgConverterProperties)"> <summary>Draws a String containing valid SVG to a given page on the provided x and y coordinate.</summary> <param name="content">the String value containing valid SVG content</param> <param name="page"> the <see cref="T:iText.Kernel.Pdf.PdfPage"/> instance to draw on </param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnPage(System.String,iText.Kernel.Pdf.PdfPage,System.Single,System.Single,iText.Svg.Processors.ISvgConverterProperties)"> <summary>Draws a String containing valid SVG to a given page on the provided x and y coordinate.</summary> <param name="content">the String value containing valid SVG content</param> <param name="page"> the <see cref="T:iText.Kernel.Pdf.PdfPage"/> instance to draw on </param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnPage(System.IO.Stream,iText.Kernel.Pdf.PdfPage)"> <summary>Draws a Stream containing valid SVG to a given page at coordinate 0,0.</summary> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="page"> the <see cref="T:iText.Kernel.Pdf.PdfPage"/> instance to draw on </param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnPage(System.IO.Stream,iText.Kernel.Pdf.PdfPage,System.Single,System.Single)"> <summary>Draws a Stream containing valid SVG to a given page, at a given location.</summary> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="page"> the <see cref="T:iText.Kernel.Pdf.PdfPage"/> instance to draw on </param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnPage(System.IO.Stream,iText.Kernel.Pdf.PdfPage,iText.Svg.Processors.ISvgConverterProperties)"> <summary>Draws a Stream containing valid SVG to a given page at a given location.</summary> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="page"> the <see cref="T:iText.Kernel.Pdf.PdfPage"/> instance to draw on </param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnPage(System.IO.Stream,iText.Kernel.Pdf.PdfPage,System.Single,System.Single,iText.Svg.Processors.ISvgConverterProperties)"> <summary>Draws a Stream containing valid SVG to a given page at a given location.</summary> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="page"> the <see cref="T:iText.Kernel.Pdf.PdfPage"/> instance to draw on </param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnCanvas(System.String,iText.Kernel.Pdf.Canvas.PdfCanvas)"> <summary>Draws a String containing valid SVG to a pre-made canvas object.</summary> <param name="content">the String value containing valid SVG content</param> <param name="canvas"> the <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/> instance to draw on </param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnCanvas(System.String,iText.Kernel.Pdf.Canvas.PdfCanvas,System.Single,System.Single)"> <summary>Draws a String containing valid SVG to a pre-made canvas object.</summary> <param name="content">the String value containing valid SVG content</param> <param name="canvas"> the <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/> instance to draw on </param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnCanvas(System.String,iText.Kernel.Pdf.Canvas.PdfCanvas,iText.Svg.Processors.ISvgConverterProperties)"> <summary>Draws a String containing valid SVG to a pre-made canvas object.</summary> <param name="content">the String value containing valid SVG content</param> <param name="canvas"> the <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/> instance to draw on </param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnCanvas(System.String,iText.Kernel.Pdf.Canvas.PdfCanvas,System.Single,System.Single,iText.Svg.Processors.ISvgConverterProperties)"> <summary>draws a String containing valid SVG to a pre-made canvas object, at a specified location.</summary> <param name="content">the String value containing valid SVG content</param> <param name="canvas"> the <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/> instance to draw on </param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnCanvas(System.IO.Stream,iText.Kernel.Pdf.Canvas.PdfCanvas)"> <summary>Draws a Stream containing valid SVG to a pre-made canvas object.</summary> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="canvas"> the <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/> instance to draw on </param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnCanvas(System.IO.Stream,iText.Kernel.Pdf.Canvas.PdfCanvas,System.Single,System.Single)"> <summary>Draws a Stream containing valid SVG to a pre-made canvas object, to a specified location.</summary> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="canvas"> the <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/> instance to draw on </param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnCanvas(System.IO.Stream,iText.Kernel.Pdf.Canvas.PdfCanvas,iText.Svg.Processors.ISvgConverterProperties)"> <summary>Draws a Stream containing valid SVG to a pre-made canvas object.</summary> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="canvas"> the <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/> instance to draw on </param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.DrawOnCanvas(System.IO.Stream,iText.Kernel.Pdf.Canvas.PdfCanvas,System.Single,System.Single,iText.Svg.Processors.ISvgConverterProperties)"> <summary>Draws a String containing valid SVG to a pre-made canvas object, at a specified position on the canvas. </summary> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="canvas"> the <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/> instance to draw on </param> <param name="x">x-coordinate of the location to draw at</param> <param name="y">y-coordinate of the location to draw at</param> <param name="props">a container for extra properties that customize the behavior</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.CreatePdf(System.IO.FileInfo,System.IO.FileInfo)"> <summary> Converts SVG stored in a <see cref="T:System.IO.FileInfo"/> to a PDF <see cref="T:System.IO.FileInfo"/>. </summary> <param name="svgFile"> the <see cref="T:System.IO.FileInfo"/> containing the source SVG </param> <param name="pdfFile"> the <see cref="T:System.IO.FileInfo"/> containing the resulting PDF </param> </member> <member name="M:iText.Svg.Converter.SvgConverter.CreatePdf(System.IO.FileInfo,System.IO.FileInfo,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Converts SVG stored in a <see cref="T:System.IO.FileInfo"/> to a PDF <see cref="T:System.IO.FileInfo"/> , using specific <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/>. </summary> <param name="svgFile"> the <see cref="T:System.IO.FileInfo"/> containing the source SVG </param> <param name="pdfFile"> the <see cref="T:System.IO.FileInfo"/> containing the resulting PDF </param> <param name="props"> a <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> instance </param> </member> <member name="M:iText.Svg.Converter.SvgConverter.CreatePdf(System.IO.FileInfo,System.IO.FileInfo,iText.Kernel.Pdf.WriterProperties)"> <summary> Converts SVG stored in a <see cref="T:System.IO.FileInfo"/> to a PDF <see cref="T:System.IO.FileInfo"/> , using <see cref="T:iText.Kernel.Pdf.WriterProperties"/> </summary> <param name="svgFile"> the <see cref="T:System.IO.FileInfo"/> containing the source SVG </param> <param name="pdfFile"> the <see cref="T:System.IO.FileInfo"/> containing the resulting PDF </param> <param name="writerProps"> the <see cref="T:iText.Kernel.Pdf.WriterProperties"/> for the pdf document </param> </member> <member name="M:iText.Svg.Converter.SvgConverter.CreatePdf(System.IO.FileInfo,System.IO.FileInfo,iText.Svg.Processors.ISvgConverterProperties,iText.Kernel.Pdf.WriterProperties)"> <summary> Converts SVG stored in a <see cref="T:System.IO.FileInfo"/> to a PDF <see cref="T:System.IO.FileInfo"/> , using specific <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> and <see cref="T:iText.Kernel.Pdf.WriterProperties"/>. </summary> <param name="svgFile"> the <see cref="T:System.IO.FileInfo"/> containing the source SVG </param> <param name="pdfFile"> the <see cref="T:System.IO.FileInfo"/> containing the resulting PDF </param> <param name="props"> a <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> instance </param> <param name="writerProps"> a <see cref="T:iText.Kernel.Pdf.WriterProperties"/> for the pdf document </param> </member> <member name="M:iText.Svg.Converter.SvgConverter.ConvertToSvgConverterProps(iText.Svg.Processors.ISvgConverterProperties,System.String)"> <summary>Copies properties from custom ISvgConverterProperties into new SvgConverterProperties.</summary> <remarks> Copies properties from custom ISvgConverterProperties into new SvgConverterProperties. Since ISvgConverterProperties itself is immutable we have to do it. </remarks> <param name="props"/> <param name="baseUri"/> <returns/> </member> <member name="M:iText.Svg.Converter.SvgConverter.CreatePdf(System.IO.Stream,System.IO.Stream)"> <summary>Create a single page pdf containing the SVG on its page using the default processing and drawing logic </summary> <param name="svgStream"> <see cref="T:System.IO.Stream">Stream</see> containing the SVG </param> <param name="pdfDest">PDF destination outputStream</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.CreatePdf(System.IO.Stream,System.IO.Stream,iText.Kernel.Pdf.WriterProperties)"> <summary>Create a single page pdf containing the SVG on its page using the default processing and drawing logic </summary> <param name="svgStream"> <see cref="T:System.IO.Stream">Stream</see> containing the SVG </param> <param name="pdfDest">PDF destination outputStream</param> <param name="writerprops">writerproperties for the pdf document</param> </member> <member name="M:iText.Svg.Converter.SvgConverter.CreatePdf(System.IO.Stream,System.IO.Stream,iText.Svg.Processors.ISvgConverterProperties)"> <summary>Create a single page pdf containing the SVG on its page using the default processing and drawing logic </summary> <param name="svgStream"> <see cref="T:System.IO.Stream">Stream</see> containing the SVG </param> <param name="pdfDest">PDF destination outputStream</param> <param name="props"> Svg <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> to change default behaviour </param> </member> <member name="M:iText.Svg.Converter.SvgConverter.CreatePdf(System.IO.Stream,System.IO.Stream,iText.Svg.Processors.ISvgConverterProperties,iText.Kernel.Pdf.WriterProperties)"> <summary>Create a single page pdf containing the SVG on its page using the default processing and drawing logic </summary> <param name="svgStream"> <see cref="T:System.IO.Stream">Stream</see> containing the SVG </param> <param name="props"> <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> to change default behaviour </param> <param name="pdfDest">PDF destination outputStream</param> <param name="writerProps"> <see cref="T:iText.Kernel.Pdf.WriterProperties"/> for the pdf document </param> </member> <member name="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(System.String,iText.Kernel.Pdf.PdfDocument)"> <summary> Converts a String containing valid SVG content to an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. </summary> <remarks> Converts a String containing valid SVG content to an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/> . This method does NOT manipulate the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> in any way. <para /> This method (or its overloads) is the best method to use if you want to reuse the same SVG image multiple times on the same <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. <para /> If you want to reuse this object on other <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instances, please either use any of the <see cref="M:iText.Svg.Converter.SvgConverter.Process(iText.StyledXmlParser.Node.INode)"/> overloads in this same class and convert its result to an XObject with <see cref="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(iText.Svg.Renderers.ISvgNodeRenderer,iText.Kernel.Pdf.PdfDocument)"/> , or look into using <see cref="M:iText.Kernel.Pdf.PdfObject.CopyTo(iText.Kernel.Pdf.PdfDocument)"/>. </remarks> <param name="content">the String value containing valid SVG content</param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <returns> a <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> containing the PDF instructions corresponding to the passed SVG content </returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(System.String,iText.Kernel.Pdf.PdfDocument,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Converts a String containing valid SVG content to an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. </summary> <remarks> Converts a String containing valid SVG content to an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/> . This method does NOT manipulate the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> in any way. <para /> This method (or its overloads) is the best method to use if you want to reuse the same SVG image multiple times on the same <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. <para /> If you want to reuse this object on other <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instances, please either use any of the <see cref="M:iText.Svg.Converter.SvgConverter.Process(iText.StyledXmlParser.Node.INode)"/> overloads in this same class and convert its result to an XObject with <see cref="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(iText.Svg.Renderers.ISvgNodeRenderer,iText.Kernel.Pdf.PdfDocument)"/> , or look into using <see cref="M:iText.Kernel.Pdf.PdfObject.CopyTo(iText.Kernel.Pdf.PdfDocument)"/>. </remarks> <param name="content">the String value containing valid SVG content</param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <param name="props"> <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> to customize the behavior </param> <returns> a <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> containing the PDF instructions corresponding to the passed SVG content </returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(System.IO.Stream,iText.Kernel.Pdf.PdfDocument,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Converts a String containing valid SVG content to an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. </summary> <remarks> Converts a String containing valid SVG content to an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/> . This method does NOT manipulate the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> in any way. <para /> This method (or its overloads) is the best method to use if you want to reuse the same SVG image multiple times on the same <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. <para /> If you want to reuse this object on other <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instances, please either use any of the <see cref="M:iText.Svg.Converter.SvgConverter.Process(iText.StyledXmlParser.Node.INode)"/> overloads in this same class and convert its result to an XObject with <see cref="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(iText.Svg.Renderers.ISvgNodeRenderer,iText.Kernel.Pdf.PdfDocument)"/> , or look into using <see cref="M:iText.Kernel.Pdf.PdfObject.CopyTo(iText.Kernel.Pdf.PdfDocument)"/>. </remarks> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <param name="props"> <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> to customize the behavior </param> <returns> a <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> containing the PDF instructions corresponding to the passed SVG content </returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(System.IO.Stream,iText.Kernel.Pdf.PdfDocument)"> <summary> Converts a String containing valid SVG content to an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. </summary> <remarks> Converts a String containing valid SVG content to an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/> . This method does NOT manipulate the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> in any way. <para /> This method (or its overloads) is the best method to use if you want to reuse the same SVG image multiple times on the same <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. <para /> If you want to reuse this object on other <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instances, please either use any of the <see cref="M:iText.Svg.Converter.SvgConverter.Process(iText.StyledXmlParser.Node.INode)"/> overloads in this same class and convert its result to an XObject with <see cref="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(iText.Svg.Renderers.ISvgNodeRenderer,iText.Kernel.Pdf.PdfDocument)"/> , or look into using <see cref="M:iText.Kernel.Pdf.PdfObject.CopyTo(iText.Kernel.Pdf.PdfDocument)"/>. </remarks> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <returns> a <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> containing the PDF instructions corresponding to the passed SVG content </returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.ConvertToImage(System.IO.Stream,iText.Kernel.Pdf.PdfDocument)"> <summary> Converts a String containing valid SVG content to an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. </summary> <remarks> Converts a String containing valid SVG content to an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/> . This method does NOT manipulate the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> in any way. <para /> This method (or its overloads) is the best method to use if you want to reuse the same SVG image multiple times on the same <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. <para /> If you want to reuse this object on other <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instances, please either use any of the <see cref="M:iText.Svg.Converter.SvgConverter.Process(iText.StyledXmlParser.Node.INode)"/> overloads in this same class and convert its result to an XObject with <see cref="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(iText.Svg.Renderers.ISvgNodeRenderer,iText.Kernel.Pdf.PdfDocument)"/> , or look into using <see cref="M:iText.Kernel.Pdf.PdfObject.CopyTo(iText.Kernel.Pdf.PdfDocument)"/>. </remarks> <param name="stream">the Stream object containing valid SVG content</param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <returns> a <see cref="T:iText.Layout.Element.Image">Image</see> containing the PDF instructions corresponding to the passed SVG content </returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.ConvertToImage(System.IO.Stream,iText.Kernel.Pdf.PdfDocument,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Converts a String containing valid SVG content to an <see cref="T:iText.Layout.Element.Image">image</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. </summary> <remarks> Converts a String containing valid SVG content to an <see cref="T:iText.Layout.Element.Image">image</see> that can then be used on the passed <see cref="T:iText.Kernel.Pdf.PdfDocument"/> . This method does NOT manipulate the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> in any way. <para /> This method (or its overloads) is the best method to use if you want to reuse the same SVG image multiple times on the same <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. <para /> If you want to reuse this object on other <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instances, please either use any of the <see cref="M:iText.Svg.Converter.SvgConverter.Process(iText.StyledXmlParser.Node.INode)"/> overloads in this same class and convert its result to an XObject with <see cref="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(iText.Svg.Renderers.ISvgNodeRenderer,iText.Kernel.Pdf.PdfDocument)"/> , or look into using <see cref="M:iText.Kernel.Pdf.PdfObject.CopyTo(iText.Kernel.Pdf.PdfDocument)"/>. </remarks> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="document"> the <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instance to draw on </param> <param name="props"> <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> to customize the behavior </param> <returns> a <see cref="T:iText.Layout.Element.Image">Image</see> containing the PDF instructions corresponding to the passed SVG content </returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(iText.Svg.Renderers.ISvgNodeRenderer,iText.Kernel.Pdf.PdfDocument)"> <summary> This method draws a NodeRenderer tree to a canvas that is tied to the passed document. </summary> <remarks> This method draws a NodeRenderer tree to a canvas that is tied to the passed document. <para /> This method (or its overloads) is the best method to use if you want to reuse the same SVG image multiple times on the same <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. <para /> If you want to reuse this object on other <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instances, please either use any of the <see cref="M:iText.Svg.Converter.SvgConverter.Process(iText.StyledXmlParser.Node.INode)"/> overloads in this same class and convert its result to an XObject with this method, or look into using <see cref="M:iText.Kernel.Pdf.PdfObject.CopyTo(iText.Kernel.Pdf.PdfDocument)"/>. </remarks> <param name="topSvgRenderer"> the <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> instance that contains the renderer tree </param> <param name="document"> the document that the returned <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> can be drawn on (on any given page coordinates) </param> <returns> an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> containing the PDF instructions corresponding to the passed node renderer tree. </returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.ConvertToXObject(iText.Svg.Renderers.ISvgNodeRenderer,iText.Kernel.Pdf.PdfDocument,iText.Svg.Renderers.SvgDrawContext)"> <summary> This method draws a NodeRenderer tree to a canvas that is tied to the passed document. </summary> <remarks> This method draws a NodeRenderer tree to a canvas that is tied to the passed document. <para /> This method (or its overloads) is the best method to use if you want to reuse the same SVG image multiple times on the same <see cref="T:iText.Kernel.Pdf.PdfDocument"/>. <para /> If you want to reuse this object on other <see cref="T:iText.Kernel.Pdf.PdfDocument"/> instances, please either use any of the <see cref="M:iText.Svg.Converter.SvgConverter.Process(iText.StyledXmlParser.Node.INode)"/> overloads in this same class and convert its result to an XObject with this method, or look into using <see cref="M:iText.Kernel.Pdf.PdfObject.CopyTo(iText.Kernel.Pdf.PdfDocument)"/>. </remarks> <param name="topSvgRenderer"> the <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> instance that contains the renderer tree </param> <param name="document">the document that the returned</param> <param name="context">the SvgDrawContext</param> <returns> an <see cref="T:iText.Kernel.Pdf.Xobject.PdfFormXObject">XObject</see> containing the PDF instructions corresponding to the passed node renderer tree. </returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.ParseAndProcess(System.IO.Stream)"> <summary> Parse and process an Inputstream containing an SVG, using the default Svg processor ( <see cref="T:iText.Svg.Processors.Impl.DefaultSvgProcessor"/> ) The parsing of the stream is done using UTF-8 as the default charset. </summary> <remarks> Parse and process an Inputstream containing an SVG, using the default Svg processor ( <see cref="T:iText.Svg.Processors.Impl.DefaultSvgProcessor"/> ) The parsing of the stream is done using UTF-8 as the default charset. The properties used by the processor are the <see cref="T:iText.Svg.Processors.Impl.SvgConverterProperties"/> </remarks> <param name="svgStream">Input stream containing the SVG to parse and process</param> <returns> <see cref="T:iText.Svg.Processors.ISvgProcessorResult"/> containing the root renderer and metadata of the svg </returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.ParseAndProcess(System.IO.Stream,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Parse and process an Inputstream containing an SVG, using the default Svg processor ( <see cref="T:iText.Svg.Processors.Impl.DefaultSvgProcessor"/> ) </summary> <param name="svgStream"> <see cref="T:System.IO.Stream">Stream</see> containing the SVG to parse and process </param> <param name="props"> <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> used by the processor </param> <returns> <see cref="T:iText.Svg.Processors.ISvgProcessorResult"/> containing the root renderer and metadata of the svg </returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.Process(iText.StyledXmlParser.Node.INode)"> <summary> Use the default implementation of <see cref="T:iText.Svg.Processors.ISvgProcessor"/> to convert an XML DOM tree to a node renderer tree. </summary> <param name="root">the XML DOM tree</param> <returns>a node renderer tree corresponding to the passed XML DOM tree</returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.Process(iText.StyledXmlParser.Node.INode,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Use the default implementation of <see cref="T:iText.Svg.Processors.ISvgProcessor"/> to convert an XML DOM tree to a node renderer tree. </summary> <remarks> Use the default implementation of <see cref="T:iText.Svg.Processors.ISvgProcessor"/> to convert an XML DOM tree to a node renderer tree. The passed properties can modify the default behaviour </remarks> <param name="root">the XML DOM tree</param> <param name="props"> <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> to customize the behavior </param> <returns>a node renderer tree corresponding to the passed XML DOM tree</returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.Parse(System.String)"> <summary> Parse a String containing valid SVG into an XML DOM node, using the default JSoup XML parser. </summary> <param name="content">the String value containing valid SVG content</param> <returns>an XML DOM tree corresponding to the passed String input</returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.Parse(System.IO.Stream)"> <summary> Parse a Stream containing valid SVG into an XML DOM node, using the default JSoup XML parser. </summary> <remarks> Parse a Stream containing valid SVG into an XML DOM node, using the default JSoup XML parser. This method will assume that the encoding of the Stream is <c>UTF-8</c>. </remarks> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <returns>an XML DOM tree corresponding to the passed String input</returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.Parse(System.IO.Stream,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Parse a Stream containing valid SVG into an XML DOM node, using the default JSoup XML parser. </summary> <remarks> Parse a Stream containing valid SVG into an XML DOM node, using the default JSoup XML parser. This method will assume that the encoding of the Stream is <c>UTF-8</c> , unless specified otherwise by the method <see cref="M:iText.Svg.Processors.ISvgConverterProperties.GetCharset"/> of the <paramref name="props"/> parameter. </remarks> <param name="stream"> the <see cref="T:System.IO.Stream">Stream</see> object containing valid SVG content </param> <param name="props"> <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> to customize the behavior </param> <returns>an XML DOM tree corresponding to the passed String input</returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.ExtractWidthAndHeight(iText.Svg.Renderers.ISvgNodeRenderer)"> <summary> Extract width and height of the passed SVGNodeRenderer, defaulting to respective viewbox values if either one is not present or to browser default if viewbox is missing as well </summary> <param name="topSvgRenderer"/> <returns>float[2], width is in position 0, height in position 1</returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.TryToExtractCharset(iText.Svg.Processors.ISvgConverterProperties)"> <summary> Tries to extract charset from <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/>. </summary> <param name="props">converter properties</param> <returns>charset | null</returns> </member> <member name="M:iText.Svg.Converter.SvgConverter.TryToExtractBaseUri(iText.Svg.Processors.ISvgConverterProperties)"> <summary> Tries to extract baseUri from <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/>. </summary> <param name="props">converter properties</param> <returns>baseUrl | null</returns> </member> <member name="T:iText.Svg.Css.Impl.StyleResolverUtil"> <summary>Utility class for resolving parent-inheritance of style and attribute declarations</summary> </member> <member name="F:iText.Svg.Css.Impl.StyleResolverUtil.fontSizeDependentPercentage"> <summary>List to store the properties whose value can depend on parent or element font-size</summary> </member> <member name="M:iText.Svg.Css.Impl.StyleResolverUtil.MergeParentStyleDeclaration(System.Collections.Generic.IDictionary{System.String,System.String},System.String,System.String,System.String)"> <summary>Merge parent style declarations for passed styleProperty into passed style map</summary> <param name="styles">the styles map</param> <param name="styleProperty">the style property</param> <param name="parentPropValue">the parent properties value</param> <param name="parentFontSizeString">the parent font-size for resolving relative, font-dependent attributes</param> </member> <member name="M:iText.Svg.Css.Impl.StyleResolverUtil.CheckInheritance(System.String)"> <summary>Check all inheritance rule-sets to see if the passed property is inheritable</summary> <param name="styleProperty">property identifier to check</param> <returns> True if the property is inheritable by one of the rule-sets, false if it is not marked as inheritable in all rule-sets </returns> </member> <member name="M:iText.Svg.Css.Impl.StyleResolverUtil.ValueIsOfMeasurement(System.String,System.String)"> <summary>Check to see if the passed value is a measurement of the type based on the passed measurement symbol string </summary> <param name="value">string containing value to check</param> <param name="measurement">measurement symbol (e.g. % for relative, px for pixels)</param> <returns>True if the value is numerical and ends with the measurement symbol, false otherwise</returns> </member> <member name="T:iText.Svg.Css.Impl.SvgAttributeInheritance"> <summary>Helper class that allows you to check if a property is inheritable.</summary> </member> <member name="F:iText.Svg.Css.Impl.SvgAttributeInheritance.inheritableProperties"> <summary> Set of inheritable SVG style attributes in accordance with "http://www.w3schools.com/cssref/" and "https://developer.mozilla.org/en-US/docs/Web/CSS/Reference" </summary> </member> <member name="T:iText.Svg.Css.Impl.SvgNodeRendererInheritanceResolver"> <summary> Style and attribute inheritance resolver for <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> objects </summary> </member> <member name="M:iText.Svg.Css.Impl.SvgNodeRendererInheritanceResolver.ApplyInheritanceToSubTree(iText.Svg.Renderers.ISvgNodeRenderer,iText.Svg.Renderers.ISvgNodeRenderer)"> <summary>Apply style and attribute inheritance to the tree formed by the root and the subTree</summary> <param name="root">Renderer to consider as the root of the substree</param> <param name="subTree"> tree of <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> s </param> </member> <member name="T:iText.Svg.Css.Impl.SvgStyleResolver"> <summary>Default implementation of SVG`s styles and attribute resolver .</summary> </member> <member name="F:iText.Svg.Css.Impl.SvgStyleResolver.deviceDescription"> <summary>The device description.</summary> </member> <member name="F:iText.Svg.Css.Impl.SvgStyleResolver.fonts"> <summary>The list of fonts.</summary> </member> <member name="F:iText.Svg.Css.Impl.SvgStyleResolver.sru"> <summary>The style-resolver util responsible for resolving inheritance rules</summary> </member> <member name="F:iText.Svg.Css.Impl.SvgStyleResolver.resourceResolver"> <summary>The resource resolver</summary> </member> <member name="M:iText.Svg.Css.Impl.SvgStyleResolver.#ctor(System.IO.Stream)"> <summary> Creates a <see cref="T:iText.Svg.Css.Impl.SvgStyleResolver"/> with a given default CSS. </summary> <param name="defaultCssStream">the default CSS</param> </member> <member name="M:iText.Svg.Css.Impl.SvgStyleResolver.#ctor"> <summary>Creates a SvgStyleResolver.</summary> </member> <member name="M:iText.Svg.Css.Impl.SvgStyleResolver.#ctor(iText.StyledXmlParser.Node.INode,iText.Svg.Processors.Impl.SvgProcessorContext)"> <summary>Creates a SvgStyleResolver.</summary> <remarks> Creates a SvgStyleResolver. This constructor will instantiate its internal style sheet and it will collect the css declarations from the provided node. </remarks> <param name="rootNode">node to collect css from</param> <param name="context">the processor context</param> </member> <member name="M:iText.Svg.Css.Impl.SvgStyleResolver.ProcessXLink(iText.StyledXmlParser.Node.IAttribute,System.Collections.Generic.IDictionary{System.String,System.String})"> <summary> Resolves the full path of Link href attribute, thanks to the resource resolver. </summary> <param name="attr">attribute to process</param> <param name="attributesMap"/> </member> <member name="M:iText.Svg.Css.Impl.SvgStyleResolver.IsStartedWithHash(System.String)"> <summary>Checks if string starts with #.</summary> <param name="s">test string</param> <returns/> </member> <member name="M:iText.Svg.Css.Impl.SvgStyleResolver.GetFonts"> <summary>Gets the list of fonts.</summary> <returns> the list of <see cref="T:iText.StyledXmlParser.Css.CssFontFaceRule"/> instances </returns> </member> <member name="M:iText.Svg.Css.Impl.SvgStyleResolver.CollectFonts"> <summary>Collects fonts from the style sheet.</summary> </member> <member name="M:iText.Svg.Css.Impl.SvgStyleResolver.CollectFonts(iText.StyledXmlParser.Css.CssStatement)"> <summary> Collects fonts from a <see cref="T:iText.StyledXmlParser.Css.CssStatement"/>. </summary> <param name="cssStatement">the CSS statement</param> </member> <member name="T:iText.Svg.Css.SvgCssContext"> <summary> Context necessary for evaluating certain Css statements whose final values depends on other statements e.g. relative font-size statements. </summary> </member> <member name="T:iText.Svg.Exceptions.SvgLogMessageConstant"> <summary>Class that holds the logging and exception messages.</summary> </member> <member name="F:iText.Svg.Exceptions.SvgLogMessageConstant.FONT_PROVIDER_CONTAINS_ZERO_FONTS"> <summary>Message in case the font provider doesn't know about any fonts.</summary> </member> <member name="T:iText.Svg.Exceptions.SvgProcessingException"> <summary> Exception thrown by <see cref="T:iText.Svg.Processors.ISvgProcessor"/> when it cannot process an SVG </summary> </member> <member name="M:iText.Svg.Exceptions.SvgProcessingException.#ctor(System.String)"> <summary>Creates a new SvgProcessingException instance.</summary> <param name="message">the message</param> </member> <member name="M:iText.Svg.Exceptions.SvgProcessingException.#ctor(System.String,System.Exception)"> <summary>Creates a new SvgProcessingException instance.</summary> <param name="message">the message</param> <param name="cause">the nested exception</param> </member> <member name="T:iText.Svg.Processors.Impl.DefaultSvgProcessor"> <summary> Default implementation of <see cref="T:iText.Svg.Processors.ISvgProcessor"/>. </summary> <remarks> Default implementation of <see cref="T:iText.Svg.Processors.ISvgProcessor"/>. This implementation traverses the <see cref="T:iText.StyledXmlParser.Node.INode"/> tree depth-first, using a stack to recreate a tree of <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> with the same structure. </remarks> </member> <member name="M:iText.Svg.Processors.Impl.DefaultSvgProcessor.#ctor"> <summary>Instantiates a DefaultSvgProcessor object.</summary> </member> <member name="M:iText.Svg.Processors.Impl.DefaultSvgProcessor.PerformSetup(iText.StyledXmlParser.Node.INode,iText.Svg.Processors.ISvgConverterProperties)"> <summary>Load in configuration, set initial processorState and create/fill-in context of the processor</summary> <param name="converterProps">that contains configuration properties and operations</param> </member> <member name="M:iText.Svg.Processors.Impl.DefaultSvgProcessor.ExecuteDepthFirstTraversal(iText.StyledXmlParser.Node.INode)"> <summary>Start the depth-first traversal of the INode tree, pushing the results on the stack</summary> <param name="startingNode">node to start on</param> </member> <member name="M:iText.Svg.Processors.Impl.DefaultSvgProcessor.CreateResultAndClean"> <summary>Extract result from internal processorState and clean up afterwards</summary> <returns>Root renderer of the processed SVG</returns> </member> <member name="M:iText.Svg.Processors.Impl.DefaultSvgProcessor.Visit(iText.StyledXmlParser.Node.INode)"> <summary>Recursive visit of the object tree, depth-first, processing the visited node and calling visit on its children. </summary> <remarks> Recursive visit of the object tree, depth-first, processing the visited node and calling visit on its children. Visit responsibilities for element nodes: - Assign styles(CSS and attributes) to element - Create Renderer based on element - push and pop renderer to stack Visit responsibilities for text nodes - add text to parent object </remarks> <param name="node">INode to visit</param> </member> <member name="M:iText.Svg.Processors.Impl.DefaultSvgProcessor.CreateRenderer(iText.StyledXmlParser.Node.IElementNode,iText.Svg.Renderers.ISvgNodeRenderer)"> <summary>Create renderer based on the passed SVG tag and assign its parent</summary> <param name="tag">SVG tag with all style attributes already assigned</param> <param name="parent">renderer of the parent tag</param> <returns>Configured renderer for the tag</returns> </member> <member name="M:iText.Svg.Processors.Impl.DefaultSvgProcessor.ProcessAsText(iText.StyledXmlParser.Node.INode)"> <summary>Check if this node is a text node that needs to be processed by the parent</summary> <param name="node">node to check</param> <returns>true if the node should be processed as text, false otherwise</returns> </member> <member name="M:iText.Svg.Processors.Impl.DefaultSvgProcessor.ProcessText(iText.StyledXmlParser.Node.ITextNode)"> <summary>Process the text contained in the text-node</summary> <param name="textNode">node containing text to process</param> </member> <member name="M:iText.Svg.Processors.Impl.DefaultSvgProcessor.FindFirstElement(iText.StyledXmlParser.Node.INode,System.String)"> <summary>Find the first element in the node-tree that corresponds with the passed tag-name.</summary> <remarks>Find the first element in the node-tree that corresponds with the passed tag-name. Search is performed depth-first </remarks> <param name="node">root-node to start with</param> <param name="tagName">name of the tag that needs to be fonund</param> <returns>IElementNode</returns> </member> <member name="T:iText.Svg.Processors.Impl.Font.FontFace"> <summary> Class that will examine the font as described in the CSS, and store it in a form that the font provider will understand. </summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.alias"> <summary>Name that will be used as the alias of the font.</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.sources"> <summary>A list of font face sources.</summary> </member> <member name="M:iText.Svg.Processors.Impl.Font.FontFace.Create(System.Collections.Generic.IList{iText.StyledXmlParser.Css.CssDeclaration})"> <summary> Create a <see cref="T:iText.Svg.Processors.Impl.Font.FontFace"/> instance from a list of CSS font attributes ("font-family" or "src"). </summary> <param name="properties">the font properties</param> <returns> the <see cref="T:iText.Svg.Processors.Impl.Font.FontFace"/> instance </returns> </member> <member name="M:iText.Svg.Processors.Impl.Font.FontFace.SplitSourcesSequence(System.String)"> <summary>Processes and splits a string sequence containing a url/uri</summary> <param name="src">a string representing css src attribute</param> </member> <member name="M:iText.Svg.Processors.Impl.Font.FontFace.GetFontFamily"> <summary>Gets the font-family.</summary> <remarks> Gets the font-family. Actually font-family is an alias. </remarks> <returns>the font family (or alias)</returns> </member> <member name="M:iText.Svg.Processors.Impl.Font.FontFace.GetSources"> <summary>Gets the font face sources.</summary> <returns>the sources</returns> </member> <member name="M:iText.Svg.Processors.Impl.Font.FontFace.#ctor(System.String,System.Collections.Generic.IList{iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc})"> <summary>Instantiates a new font face.</summary> <param name="alias">the font-family (or alias)</param> <param name="sources">the sources</param> </member> <member name="T:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc"> <summary>Class that defines a font face source.</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc.UrlPattern"> <summary>The UrlPattern used to compose a source path.</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc.TypeGroup"> <summary>The Constant TypeGroup.</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc.UrlGroup"> <summary>The Constant UrlGroup.</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc.FormatGroup"> <summary>The Constant FormatGroup.</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc.format"> <summary>The font format.</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc.src"> <summary>The source path.</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc.isLocal"> <summary>Indicates if the font is local.</summary> </member> <member name="M:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc.Create(System.String)"> <summary> Creates a <see cref="T:iText.Svg.Processors.Impl.Font.FontFace"/> object by parsing a <see cref="T:System.String"/> trying to match patterns that reveal the font name, whether that font is local, and which format the font is in. </summary> <param name="src">a string containing information about a font</param> <returns> the font in the form of a <see cref="T:iText.Svg.Processors.Impl.Font.FontFace"/> object </returns> </member> <member name="M:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc.ParseFormat(System.String)"> <summary> Parses a <see cref="T:System.String"/> to a font format. </summary> <param name="formatStr">a string</param> <returns>a font format</returns> </member> <member name="M:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc.Unquote(System.String)"> <summary> Removes single and double quotes at the start and the end of a <see cref="T:System.String"/>. </summary> <param name="quotedString"> a <see cref="T:System.String"/> that might be between quotes </param> <returns> the <see cref="T:System.String"/> without the quotes </returns> </member> <member name="M:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc.#ctor(System.String,System.Boolean,iText.Svg.Processors.Impl.Font.FontFace.FontFormat)"> <summary> Instantiates a new <see cref="T:iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc"/> instance. </summary> <param name="src">a source path</param> <param name="isLocal">indicates if the font is local</param> <param name="format">the font format (true type, open type, woff,...)</param> </member> <member name="T:iText.Svg.Processors.Impl.Font.FontFace.FontFormat"> <summary>The Enum FontFormat.</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFormat.TrueType"> <summary>"truetype"</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFormat.OpenType"> <summary>"opentype"</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFormat.WOFF"> <summary>"woff"</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFormat.WOFF2"> <summary>"woff2"</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFormat.EOT"> <summary>"embedded-opentype"</summary> </member> <member name="F:iText.Svg.Processors.Impl.Font.FontFace.FontFormat.SVG"> <summary>"svg"</summary> </member> <member name="T:iText.Svg.Processors.Impl.Font.SvgFontProcessor"> <summary>Class that processes and add resolved css fonts to the FontProvider</summary> </member> <member name="M:iText.Svg.Processors.Impl.Font.SvgFontProcessor.AddFontFaceFonts(iText.StyledXmlParser.Css.ICssResolver)"> <summary>Adds @font-face fonts to the FontProvider.</summary> <param name="cssResolver">the css styles resolver</param> </member> <member name="M:iText.Svg.Processors.Impl.Font.SvgFontProcessor.CreateFont(System.String,iText.Svg.Processors.Impl.Font.FontFace.FontFaceSrc)"> <summary>Creates a font and adds it to the context.</summary> <param name="fontFamily">the font family</param> <param name="src">the source of the font</param> <returns>true, if successful</returns> </member> <member name="M:iText.Svg.Processors.Impl.Font.SvgFontProcessor.SupportedFontFormat(iText.Svg.Processors.Impl.Font.FontFace.FontFormat)"> <summary>Checks whether in general we support requested font format.</summary> <param name="format"> <see cref="!:FontFormat"/> </param> <returns>true, if supported or unrecognized.</returns> </member> <member name="T:iText.Svg.Processors.Impl.ProcessorState"> <summary> Internal ProcessorState representation for <see cref="T:iText.Svg.Processors.Impl.DefaultSvgProcessor"/> </summary> </member> <member name="M:iText.Svg.Processors.Impl.ProcessorState.#ctor"> <summary>Instantiates the processor state.</summary> </member> <member name="M:iText.Svg.Processors.Impl.ProcessorState.Size"> <summary>Returns the amount of ISvgNodeRenderers being processed.</summary> <returns>amount of ISvgNodeRenderers</returns> </member> <member name="M:iText.Svg.Processors.Impl.ProcessorState.Push(iText.Svg.Renderers.ISvgNodeRenderer)"> <summary>Adds an ISvgNodeRenderer to the processor's state.</summary> <param name="svgNodeRenderer">renderer to be added to the state</param> </member> <member name="M:iText.Svg.Processors.Impl.ProcessorState.Pop"> <summary>Removes and returns the first renderer of the processor state.</summary> <returns>the removed ISvgNodeRenderer object</returns> </member> <member name="M:iText.Svg.Processors.Impl.ProcessorState.Top"> <summary>Returns the first ISvgNodeRenderer object without removing it.</summary> <returns>the first ISvgNodeRenderer</returns> </member> <member name="M:iText.Svg.Processors.Impl.ProcessorState.Empty"> <summary>Returns true when the processorstate is empty, false when there is at least one ISvgNodeRenderer in the state. </summary> <returns>true if empty, false if not empty</returns> </member> <member name="T:iText.Svg.Processors.Impl.SvgConverterProperties"> <summary> Default and fallback implementation of <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> for <see cref="T:iText.Svg.Processors.Impl.DefaultSvgProcessor"/> </summary> </member> <member name="F:iText.Svg.Processors.Impl.SvgConverterProperties.mediaDeviceDescription"> <summary>The media device description.</summary> </member> <member name="F:iText.Svg.Processors.Impl.SvgConverterProperties.fontProvider"> <summary>The font provider.</summary> </member> <member name="F:iText.Svg.Processors.Impl.SvgConverterProperties.baseUri"> <summary>The base URI.</summary> </member> <member name="M:iText.Svg.Processors.Impl.SvgConverterProperties.#ctor"> <summary>Creates a SvgConverterProperties object.</summary> <remarks>Creates a SvgConverterProperties object. Instantiates its members, ICssResolver and ISvgNodeRenderer, to its default implementations. </remarks> </member> <member name="M:iText.Svg.Processors.Impl.SvgConverterProperties.GetBaseUri"> <summary>Gets the base URI.</summary> <returns>the base URI</returns> </member> <member name="M:iText.Svg.Processors.Impl.SvgConverterProperties.GetFontProvider"> <summary>Gets the font provider.</summary> <returns>the font provider</returns> </member> <member name="M:iText.Svg.Processors.Impl.SvgConverterProperties.GetMediaDeviceDescription"> <summary>Gets the media device description.</summary> <returns>the media device description</returns> </member> <member name="M:iText.Svg.Processors.Impl.SvgConverterProperties.SetMediaDeviceDescription(iText.StyledXmlParser.Css.Media.MediaDeviceDescription)"> <summary>Sets the media device description.</summary> <param name="mediaDeviceDescription">the media device description</param> <returns>the ConverterProperties instance</returns> </member> <member name="M:iText.Svg.Processors.Impl.SvgConverterProperties.SetBaseUri(System.String)"> <summary>Sets the base URI.</summary> <param name="baseUri">the base URI</param> <returns>the ConverterProperties instance</returns> </member> <member name="T:iText.Svg.Processors.Impl.SvgProcessorContext"> <summary>Context class with accessors to properties/objects used in processing Svg documents</summary> </member> <member name="F:iText.Svg.Processors.Impl.SvgProcessorContext.fontProvider"> <summary>The font provider.</summary> </member> <member name="F:iText.Svg.Processors.Impl.SvgProcessorContext.tempFonts"> <summary>Temporary set of fonts used in the PDF.</summary> </member> <member name="F:iText.Svg.Processors.Impl.SvgProcessorContext.deviceDescription"> <summary>The device description.</summary> </member> <member name="M:iText.Svg.Processors.Impl.SvgProcessorContext.#ctor(iText.Svg.Processors.ISvgConverterProperties)"> <summary> Instantiates a new <see cref="T:iText.Svg.Processors.Impl.SvgProcessorContext"/> instance. </summary> <param name="converterProperties"> a <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/> instance </param> </member> <member name="M:iText.Svg.Processors.Impl.SvgProcessorContext.GetFontProvider"> <summary>Gets the font provider.</summary> <returns>the font provider</returns> </member> <member name="M:iText.Svg.Processors.Impl.SvgProcessorContext.GetResourceResolver"> <summary>Gets the resource resolver.</summary> <returns>the resource resolver</returns> </member> <member name="M:iText.Svg.Processors.Impl.SvgProcessorContext.GetDeviceDescription"> <summary>Gets the device description.</summary> <returns>the device description</returns> </member> <member name="M:iText.Svg.Processors.Impl.SvgProcessorContext.GetTempFonts"> <summary>Gets the temporary set of fonts.</summary> <returns>the set of fonts</returns> </member> <member name="M:iText.Svg.Processors.Impl.SvgProcessorContext.AddTemporaryFont(iText.IO.Font.FontProgram,System.String,System.String)"> <summary>Add temporary font from @font-face.</summary> <param name="fontProgram">the font program</param> <param name="encoding">the encoding</param> <param name="alias">the alias</param> </member> <member name="M:iText.Svg.Processors.Impl.SvgProcessorContext.AddTemporaryFont(iText.Layout.Font.FontInfo,System.String)"> <summary>Add temporary font from @font-face.</summary> <param name="fontInfo">the font info</param> <param name="alias">the alias</param> </member> <member name="T:iText.Svg.Processors.Impl.SvgProcessorResult"> <summary> A wrapper class that encapsulates processing results of <see cref="T:iText.Svg.Processors.ISvgProcessor"/> objects. </summary> </member> <member name="T:iText.Svg.Processors.ISvgConverterProperties"> <summary> Interface for the configuration classes used by <see cref="T:iText.Svg.Processors.ISvgProcessor"/> </summary> </member> <member name="M:iText.Svg.Processors.ISvgConverterProperties.GetRendererFactory"> <summary> Retrieve the factory responsible for creating <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> </summary> <returns> A <see cref="T:iText.Svg.Renderers.Factories.ISvgNodeRendererFactory"/> implementation </returns> </member> <member name="M:iText.Svg.Processors.ISvgConverterProperties.GetFontProvider"> <summary>Gets the font provider.</summary> <returns>the font provider</returns> </member> <member name="M:iText.Svg.Processors.ISvgConverterProperties.GetCharset"> <summary>Get the name of the Charset to be used when decoding an InputStream.</summary> <remarks> Get the name of the Charset to be used when decoding an InputStream. This method is allowed to return null, in which case <c>UTF-8</c> will be used (by JSoup). <para /> Please be aware that this method is NOT used when handling a <c>String</c> variable in the <see cref="T:iText.Svg.Converter.SvgConverter"/>. </remarks> <returns> the String name of the <see cref="T:System.Text.Encoding"/> used for decoding </returns> </member> <member name="M:iText.Svg.Processors.ISvgConverterProperties.GetBaseUri"> <summary>Gets the base URI.</summary> <returns>the base URI</returns> </member> <member name="M:iText.Svg.Processors.ISvgConverterProperties.GetMediaDeviceDescription"> <summary>Gets the media device description.</summary> <returns>the media device description</returns> </member> <member name="T:iText.Svg.Processors.ISvgProcessor"> <summary>Interface for SVG processors.</summary> <remarks> Interface for SVG processors. Processors take the root <see cref="T:iText.StyledXmlParser.Node.INode"/> that corresponds to a Svg element and return a <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> that serves as the root for the same SVG </remarks> </member> <member name="M:iText.Svg.Processors.ISvgProcessor.Process(iText.StyledXmlParser.Node.INode,iText.Svg.Processors.ISvgConverterProperties)"> <summary> Process an SVG, returning the root of a renderer-tree and a list of named objects wrapped in a processor result object </summary> <param name="root">Root of the INode representation of the SVG</param> <param name="converterProps">configuration properties</param> <returns> root of the renderer-tree representing the SVG wrapped in {link <see cref="T:iText.Svg.Processors.ISvgProcessorResult"/> } </returns> </member> <member name="T:iText.Svg.Processors.ISvgProcessorResult"> <summary>Interface for SVG processors results.</summary> </member> <member name="M:iText.Svg.Processors.ISvgProcessorResult.GetNamedObjects"> <summary>Obtains a map of named-objects with their id's as keys and the objects as values</summary> <returns> Map of Strings as keys and <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> as values </returns> </member> <member name="M:iText.Svg.Processors.ISvgProcessorResult.GetRootRenderer"> <summary> Obtains the wrapped <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> root renderer. </summary> <returns>ISvgNodeRenderer</returns> </member> <member name="M:iText.Svg.Processors.ISvgProcessorResult.GetFontProvider"> <summary> Obtains the <see cref="T:iText.Layout.Font.FontProvider"/>. </summary> <returns>FontProvider</returns> </member> <member name="M:iText.Svg.Processors.ISvgProcessorResult.GetTempFonts"> <summary>Obtains the list of temporary fonts</summary> <returns>FontSet</returns> </member> <member name="T:iText.Svg.Renderers.Factories.DefaultSvgNodeRendererFactory"> <summary> The default implementation of <see cref="T:iText.Svg.Renderers.Factories.ISvgNodeRendererFactory"/> that will be used by default by the entry points defined by this project. </summary> </member> <member name="M:iText.Svg.Renderers.Factories.DefaultSvgNodeRendererFactory.#ctor"> <summary> Default constructor which uses the default <see cref="T:iText.Svg.Renderers.Factories.ISvgNodeRendererMapper"/> implementation. </summary> </member> <member name="M:iText.Svg.Renderers.Factories.DefaultSvgNodeRendererFactory.#ctor(iText.Svg.Renderers.Factories.ISvgNodeRendererMapper)"> <summary> Constructor which allows injecting a custom <see cref="T:iText.Svg.Renderers.Factories.ISvgNodeRendererMapper"/> implementation. </summary> <param name="mapper"> the custom mapper implementation - if null, then we fall back to the <see cref="T:iText.Svg.Renderers.Factories.DefaultSvgNodeRendererMapper"/> </param> </member> <member name="T:iText.Svg.Renderers.Factories.DefaultSvgNodeRendererMapper"> <summary> The implementation of <see cref="T:iText.Svg.Renderers.Factories.ISvgNodeRendererMapper"/> that will be used by default in the <see cref="T:iText.Svg.Renderers.Factories.DefaultSvgNodeRendererFactory"/>. </summary> <remarks> The implementation of <see cref="T:iText.Svg.Renderers.Factories.ISvgNodeRendererMapper"/> that will be used by default in the <see cref="T:iText.Svg.Renderers.Factories.DefaultSvgNodeRendererFactory"/> . It contains the mapping of the default implementations, provided by this project for the standard SVG tags as defined in the SVG Specification. </remarks> </member> <member name="T:iText.Svg.Renderers.Factories.ISvgNodeRendererFactory"> <summary> Interface for the factory used by <see cref="T:iText.Svg.Processors.Impl.DefaultSvgProcessor"/>. </summary> <remarks> Interface for the factory used by <see cref="T:iText.Svg.Processors.Impl.DefaultSvgProcessor"/>. Pass along using <see cref="T:iText.Svg.Processors.ISvgConverterProperties"/>. </remarks> </member> <member name="M:iText.Svg.Renderers.Factories.ISvgNodeRendererFactory.CreateSvgNodeRendererForTag(iText.StyledXmlParser.Node.IElementNode,iText.Svg.Renderers.ISvgNodeRenderer)"> <summary>Create a configured renderer based on the passed Svg tag and set its parent.</summary> <param name="tag">Representation of the Svg tag, with all style attributes set</param> <param name="parent">renderer of the parent tag</param> <returns>Configured ISvgNodeRenderer</returns> </member> <member name="M:iText.Svg.Renderers.Factories.ISvgNodeRendererFactory.IsTagIgnored(iText.StyledXmlParser.Node.IElementNode)"> <summary>Checks whether the provided tag is an ignored tag of this factory or not.</summary> <remarks>Checks whether the provided tag is an ignored tag of this factory or not. If ignored, the factory won't process this IElementNode into an ISvgNodeRenderer. </remarks> <param name="tag">the IElementNode</param> <returns>true if ignored</returns> </member> <member name="T:iText.Svg.Renderers.Factories.ISvgNodeRendererMapper"> <summary> Interface that will provide a mapping from SVG tag names to Renderers that will be able to draw them. </summary> <remarks> Interface that will provide a mapping from SVG tag names to Renderers that will be able to draw them. It's used in <see cref="T:iText.Svg.Renderers.Factories.DefaultSvgNodeRendererFactory"/> to allow customizability in client code, and dependency injection in tests. </remarks> </member> <member name="M:iText.Svg.Renderers.Factories.ISvgNodeRendererMapper.GetMapping"> <summary>Gets the map from tag names to Renderer classes.</summary> <returns> a <see cref="!:System.Collections.IDictionary<K, V>"/> with Strings as keys and {link @ISvgNodeRenderer} implementations as values </returns> </member> <member name="M:iText.Svg.Renderers.Factories.ISvgNodeRendererMapper.GetIgnoredTags"> <summary>Get the list of tags that do not map to any Renderer and should be ignored</summary> <returns>a collection of ignored tags</returns> </member> <member name="T:iText.Svg.Renderers.IBranchSvgNodeRenderer"> <summary>Interface that defines branches in the NodeRenderer structure.</summary> <remarks> Interface that defines branches in the NodeRenderer structure. Differs from a leaf renderer in that a branch has children and as such methods that can add or retrieve those children. </remarks> </member> <member name="M:iText.Svg.Renderers.IBranchSvgNodeRenderer.AddChild(iText.Svg.Renderers.ISvgNodeRenderer)"> <summary>Adds a renderer as the last element of the list of children.</summary> <param name="child">any renderer</param> </member> <member name="M:iText.Svg.Renderers.IBranchSvgNodeRenderer.GetChildren"> <summary>Gets all child renderers of this object.</summary> <returns>the list of child renderers (in the order that they were added)</returns> </member> <member name="T:iText.Svg.Renderers.Impl.AbstractBranchSvgNodeRenderer"> <summary> Abstract class that will be the superclass for any element that can function as a parent. </summary> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractBranchSvgNodeRenderer.DoDraw(iText.Svg.Renderers.SvgDrawContext)"> <summary> Method that will set properties to be inherited by this branch renderer's children and will iterate over all children in order to draw them. </summary> <param name="context"> the object that knows the place to draw this element and maintains its state </param> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractBranchSvgNodeRenderer.ApplyViewBox(iText.Svg.Renderers.SvgDrawContext)"> <summary>Applies a transformation based on a viewBox for a given branch node.</summary> <param name="context">current svg draw context</param> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractBranchSvgNodeRenderer.ApplyViewportClip(iText.Svg.Renderers.SvgDrawContext)"> <summary>Applies a clipping operation based on the view port.</summary> <param name="context">the svg draw context</param> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractBranchSvgNodeRenderer.ProcessAspectRatioPosition(iText.Svg.Renderers.SvgDrawContext,System.Single[],System.String,System.Single,System.Single)"> <summary>If present, process the preserveAspectRatio position.</summary> <param name="context">the svg draw context</param> <param name="viewBoxValues">the four values depicting the viewbox [min-x min-y width height]</param> <param name="align">alignment method to use</param> <param name="scaleWidth">the multiplier for scaling width</param> <param name="scaleHeight">the multiplier for scaling height</param> <returns>the transformation based on the preserveAspectRatio value</returns> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractBranchSvgNodeRenderer.CleanUp(iText.Svg.Renderers.SvgDrawContext)"> <summary>Cleans up the SvgDrawContext by removing the current viewport and by popping the current canvas.</summary> <param name="context">context to clean</param> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractBranchSvgNodeRenderer.DeepCopyChildren(iText.Svg.Renderers.Impl.AbstractBranchSvgNodeRenderer)"> <summary> Create a deep copy of every child renderer and add them to the passed <see cref="T:iText.Svg.Renderers.Impl.AbstractBranchSvgNodeRenderer"/> </summary> <param name="deepCopy">renderer to add copies of children to</param> </member> <member name="T:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer"> <summary> <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> abstract implementation. </summary> </member> <member name="F:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.attributesAndStyles"> <summary>Map that contains attributes and styles used for drawing operations</summary> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.Draw(iText.Svg.Renderers.SvgDrawContext)"> <summary> Applies transformations set to this object, if any, and delegates the drawing of this element and its children to the <see cref="M:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.DoDraw(iText.Svg.Renderers.SvgDrawContext)">doDraw</see> method. </summary> <param name="context">the object that knows the place to draw this element and maintains its state</param> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.CanElementFill"> <summary>Method to see if a certain renderer can use fill.</summary> <returns>true if the renderer can use fill</returns> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.CanConstructViewPort"> <summary>Method to see if the renderer can create a viewport</summary> <returns>true if the renderer can construct a viewport</returns> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.DeepCopyAttributesAndStyles(iText.Svg.Renderers.ISvgNodeRenderer)"> <summary> Make a deep copy of the styles and attributes of this renderer Helper method for deep copying logic </summary> <param name="deepCopy">renderer to insert the deep copied attributes into</param> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.DoDraw(iText.Svg.Renderers.SvgDrawContext)"> <summary>Draws this element to a canvas-like object maintained in the context.</summary> <param name="context">the object that knows the place to draw this element and maintains its state</param> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.CalculateViewPortTranslation(iText.Svg.Renderers.SvgDrawContext)"> <summary>Calculate the transformation for the viewport based on the context.</summary> <remarks>Calculate the transformation for the viewport based on the context. Only used by elements that can create viewports </remarks> <param name="context">the SVG draw context</param> <returns>the transformation that needs to be applied to this renderer</returns> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.PostDraw(iText.Svg.Renderers.SvgDrawContext)"> <summary>Operations to be performed after drawing the element.</summary> <remarks> Operations to be performed after drawing the element. This includes filling, stroking. </remarks> <param name="context">the svg draw context</param> </member> <member name="M:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.PreDraw(iText.Svg.Renderers.SvgDrawContext)"> <summary>Operations to perform before drawing an element.</summary> <remarks> Operations to perform before drawing an element. This includes setting stroke color and width, fill color. </remarks> <param name="context">the svg draw context</param> </member> <member name="T:iText.Svg.Renderers.Impl.CircleSvgNodeRenderer"> <summary> <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> implementation for the <circle> tag. </summary> </member> <member name="T:iText.Svg.Renderers.Impl.ClipPathSvgNodeRenderer"> <summary>This renderer represents a collection of elements (simple shapes and paths).</summary> <remarks> This renderer represents a collection of elements (simple shapes and paths). The elements are not drawn visibly, but the union of their shapes will be used to only show the parts of the drawn objects that fall within the clipping path. In PDF, the clipping path operators use the intersection of all its elements, not the union (as in SVG); thus, we need to draw the clipped elements multiple times if the clipping path consists of multiple elements. </remarks> </member> <member name="T:iText.Svg.Renderers.Impl.EllipseSvgNodeRenderer"> <summary> <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> implementation for the <circle> tag. </summary> </member> <member name="M:iText.Svg.Renderers.Impl.EllipseSvgNodeRenderer.SetParameters"> <summary> Fetches a map of String values by calling getAttribute(Strng s) method and maps it's values to arc parmateter cx, cy , rx, ry respectively </summary> <returns>boolean values to indicate whether all values exit or not</returns> </member> <member name="T:iText.Svg.Renderers.Impl.GroupSvgNodeRenderer"> <summary>This renderer represents a branch in an SVG tree.</summary> <remarks>This renderer represents a branch in an SVG tree. It doesn't do anything aside from calling the superclass doDraw. </remarks> </member> <member name="T:iText.Svg.Renderers.Impl.ImageSvgNodeRenderer"> <summary>Responsible for drawing Images to the canvas.</summary> <remarks> Responsible for drawing Images to the canvas. Referenced SVG images aren't supported yet. TODO RND-984 </remarks> </member> <member name="T:iText.Svg.Renderers.Impl.LineSvgNodeRenderer"> <summary> <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> implementation for the <line> tag. </summary> </member> <member name="T:iText.Svg.Renderers.Impl.NoDrawOperationSvgNodeRenderer"> <summary>Tags mapped onto this renderer won't be drawn and will be excluded from the renderer tree when processed. </summary> <remarks> Tags mapped onto this renderer won't be drawn and will be excluded from the renderer tree when processed. Different from being added to the ignored list as this Renderer will allow its children to be processed. </remarks> </member> <member name="T:iText.Svg.Renderers.Impl.PathSvgNodeRenderer"> <summary> <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> implementation for the <path> tag. </summary> </member> <member name="F:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.INVALID_OPERATOR_REGEX"> <summary>The regular expression to find invalid operators in the <a href="https://www.w3.org/tr/svg/paths.html#pathdata">PathData attribute of the <path> element</a> </summary> <remarks> The regular expression to find invalid operators in the <a href="https://www.w3.org/tr/svg/paths.html#pathdata">PathData attribute of the <path> element</a> <para /> Find any occurrence of a letter that is not an operator </remarks> </member> <member name="F:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.SPLIT_PATTERN"> <summary>The regular expression to split the <a href="https://www.w3.org/tr/svg/paths.html#pathdata">PathData attribute of the <path> element</a> </summary> <remarks> The regular expression to split the <a href="https://www.w3.org/tr/svg/paths.html#pathdata">PathData attribute of the <path> element</a> <para /> Since <see cref="M:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.ContainsInvalidAttributes(System.String)"/> is called before the use of this expression in <see cref="M:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.ParsePathOperations"/> the attribute to be split is valid. SVG defines 6 types of path commands, for a total of 20 commands: MoveTo: M, m LineTo: L, l, H, h, V, v Cubic Bezier Curve: C, c, S, s Quadratic Bezier Curve: Q, q, T, t Elliptical Arc Curve: A, a ClosePath: Z, z </remarks> </member> <member name="F:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.currentPoint"> <summary> The <see cref="T:iText.Kernel.Geom.Point"/> representing the current point in the path to be used for relative pathing operations. </summary> <remarks> The <see cref="T:iText.Kernel.Geom.Point"/> representing the current point in the path to be used for relative pathing operations. The original value is the origin, and should be set via a <see cref="T:iText.Svg.Renderers.Path.Impl.MoveTo"/> operation before it may be referenced. </remarks> </member> <member name="F:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.zOperator"> <summary> The <see cref="T:iText.Svg.Renderers.Path.Impl.ClosePath"/> shape keeping track of the initial point set by a <see cref="T:iText.Svg.Renderers.Path.Impl.MoveTo"/> operation. </summary> <remarks> The <see cref="T:iText.Svg.Renderers.Path.Impl.ClosePath"/> shape keeping track of the initial point set by a <see cref="T:iText.Svg.Renderers.Path.Impl.MoveTo"/> operation. The original value is <see langword="null"/> , and must be set via a <see cref="T:iText.Svg.Renderers.Path.Impl.MoveTo"/> operation before it may be drawn. </remarks> </member> <member name="M:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.GetShapeCoordinates(iText.Svg.Renderers.Path.IPathShape,iText.Svg.Renderers.Path.IPathShape,System.String[])"> <summary> Gets the coordinates that shall be passed to <see cref="M:iText.Svg.Renderers.Path.IPathShape.SetCoordinates(System.String[],iText.Kernel.Geom.Point)"/> for the current shape. </summary> <param name="shape">The current shape.</param> <param name="previousShape">The previous shape which can affect the coordinates of the current shape.</param> <param name="pathProperties"> The operator and all arguments as an array of <see cref="T:System.String">String</see> s </param> <returns> a <see cref="T:System.String"/> array of coordinates that shall be passed to <see cref="M:iText.Svg.Renderers.Path.IPathShape.SetCoordinates(System.String[],iText.Kernel.Geom.Point)"/> </returns> </member> <member name="M:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.ProcessPathOperator(System.String[],iText.Svg.Renderers.Path.IPathShape)"> <summary> Processes an individual pathing operator and all of its arguments, converting into one or more <see cref="T:iText.Svg.Renderers.Path.IPathShape"/> objects. </summary> <param name="pathProperties"> The property operator and all arguments as an array of <see cref="T:System.String"/> s </param> <param name="previousShape"> The previous shape which can affect the positioning of the current shape. If no previous shape exists <see langword="null"/> is passed. </param> <returns> a <see cref="!:System.Collections.IList<E>"/> of each <see cref="T:iText.Svg.Renderers.Path.IPathShape"/> that should be drawn to represent the operator. </returns> </member> <member name="M:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.GetShapes"> <summary> Processes the <see cref="F:iText.Svg.SvgConstants.Attributes.D"/> <see cref="F:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.attributesAndStyles"/> and converts them into one or more <see cref="T:iText.Svg.Renderers.Path.IPathShape"/> objects to be drawn on the canvas. </summary> <remarks> Processes the <see cref="F:iText.Svg.SvgConstants.Attributes.D"/> <see cref="F:iText.Svg.Renderers.Impl.AbstractSvgNodeRenderer.attributesAndStyles"/> and converts them into one or more <see cref="T:iText.Svg.Renderers.Path.IPathShape"/> objects to be drawn on the canvas. <para /> Each individual operator is passed to <see cref="M:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.ProcessPathOperator(System.String[],iText.Svg.Renderers.Path.IPathShape)"/> to be processed individually. </remarks> <returns> a <see cref="!:System.Collections.ICollection<E>"/> of each <see cref="T:iText.Svg.Renderers.Path.IPathShape"/> that should be drawn to represent the path. </returns> </member> <member name="M:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.SeparateDecimalPoints(System.String)"> <summary>Iterate over the input string and separate numbers from each other with space chars</summary> </member> <member name="M:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.SplitPathStringIntoOperators(System.String)"> <summary>Gets an array of strings representing operators with their arguments, e.g. {"M 100 100", "L 300 100", "L200, 300", "z"} </summary> </member> <member name="T:iText.Svg.Renderers.Impl.PdfRootSvgNodeRenderer"> <summary>Root renderer responsible for applying the initial axis-flipping transform</summary> </member> <member name="M:iText.Svg.Renderers.Impl.PdfRootSvgNodeRenderer.#ctor(iText.Svg.Renderers.ISvgNodeRenderer)"> <summary> Creates a <see cref="T:iText.Svg.Renderers.Impl.PdfRootSvgNodeRenderer"/> instance. </summary> <param name="subTreeRoot">root of the subtree</param> </member> <member name="T:iText.Svg.Renderers.Impl.PolygonSvgNodeRenderer"> <summary> <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> implementation for the <polygon> tag. </summary> </member> <member name="M:iText.Svg.Renderers.Impl.PolygonSvgNodeRenderer.SetPoints(System.String)"> <summary> Calls setPoints(String) to set <see cref="F:iText.Svg.Renderers.Impl.PolylineSvgNodeRenderer.points"/> Then calls <see cref="M:iText.Svg.Renderers.Impl.PolygonSvgNodeRenderer.ConnectPoints"/> to create a path between the first and last point if it doesn't already exist </summary> </member> <member name="M:iText.Svg.Renderers.Impl.PolygonSvgNodeRenderer.ConnectPoints"> <summary> Appends the starting point to the end of <see cref="F:iText.Svg.Renderers.Impl.PolylineSvgNodeRenderer.points"/> if it is not already there. </summary> </member> <member name="T:iText.Svg.Renderers.Impl.PolylineSvgNodeRenderer"> <summary> <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> implementation for the <polyline> tag. </summary> </member> <member name="F:iText.Svg.Renderers.Impl.PolylineSvgNodeRenderer.points"> <summary> A List of <see cref="T:iText.Kernel.Geom.Point"/> objects representing the path to be drawn by the polyline tag </summary> </member> <member name="M:iText.Svg.Renderers.Impl.PolylineSvgNodeRenderer.SetPoints(System.String)"> <summary> Parses a string of space separated x,y pairs into individual <see cref="T:iText.Kernel.Geom.Point"/> objects and appends them to <see cref="F:iText.Svg.Renderers.Impl.PolylineSvgNodeRenderer.points"/>. </summary> <remarks> Parses a string of space separated x,y pairs into individual <see cref="T:iText.Kernel.Geom.Point"/> objects and appends them to <see cref="F:iText.Svg.Renderers.Impl.PolylineSvgNodeRenderer.points"/>. Throws an <see cref="T:iText.Svg.Exceptions.SvgProcessingException"/> if pointsAttribute does not have a valid list of numerical x,y pairs. </remarks> <param name="pointsAttribute">A string of space separated x,y value pairs</param> </member> <member name="M:iText.Svg.Renderers.Impl.PolylineSvgNodeRenderer.DoDraw(iText.Svg.Renderers.SvgDrawContext)"> <summary>Draws this element to a canvas-like object maintained in the context.</summary> <param name="context">the object that knows the place to draw this element and maintains its state</param> </member> <member name="T:iText.Svg.Renderers.Impl.RectangleSvgNodeRenderer"> <summary> <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> implementation for the <rect> tag. </summary> </member> <member name="M:iText.Svg.Renderers.Impl.RectangleSvgNodeRenderer.#ctor"> <summary>Constructs a RectangleSvgNodeRenderer.</summary> </member> <member name="M:iText.Svg.Renderers.Impl.RectangleSvgNodeRenderer.CheckRadius(System.Single,System.Single)"> <summary> a radius must be positive, and cannot be more than half the distance in the dimension it is for. </summary> <remarks> a radius must be positive, and cannot be more than half the distance in the dimension it is for. e.g. rx <= width / 2 </remarks> </member> <member name="M:iText.Svg.Renderers.Impl.RectangleSvgNodeRenderer.FindCircularRadius(System.Single,System.Single,System.Single,System.Single)"> <summary> In case of a circular radius, the calculation in <see cref="M:iText.Svg.Renderers.Impl.RectangleSvgNodeRenderer.CheckRadius(System.Single,System.Single)"/> isn't enough: the radius cannot be more than half of the <b>smallest</b> dimension. </summary> <remarks> In case of a circular radius, the calculation in <see cref="M:iText.Svg.Renderers.Impl.RectangleSvgNodeRenderer.CheckRadius(System.Single,System.Single)"/> isn't enough: the radius cannot be more than half of the <b>smallest</b> dimension. This method assumes that <see cref="M:iText.Svg.Renderers.Impl.RectangleSvgNodeRenderer.CheckRadius(System.Single,System.Single)"/> has already run, and it is silently assumed (though not necessary for this method) that either <paramref name="rx"/> or <paramref name="ry"/> is zero. </remarks> </member> <member name="T:iText.Svg.Renderers.Impl.SvgTagSvgNodeRenderer"> <summary> <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> implementation for the <svg> tag. </summary> </member> <member name="M:iText.Svg.Renderers.Impl.SvgTagSvgNodeRenderer.CalculateViewPort(iText.Svg.Renderers.SvgDrawContext)"> <summary>Calculate the viewport based on the context.</summary> <param name="context">the SVG draw context</param> <returns>the viewport that applies to this renderer</returns> </member> <member name="T:iText.Svg.Renderers.Impl.TextLeafSvgNodeRenderer"> <summary> <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> implementation for drawing text to a canvas. </summary> </member> <member name="T:iText.Svg.Renderers.Impl.TextSvgBranchRenderer"> <summary> <see cref="T:iText.Svg.Renderers.ISvgNodeRenderer"/> implementation for the <text> and <tspan> tag. </summary> </member> <member name="F:iText.Svg.Renderers.Impl.TextSvgBranchRenderer.TEXTFLIP"> <summary>Top level transformation to flip the y-axis results in the character glyphs being mirrored, this tf corrects for this behaviour </summary> </member> <member name="F:iText.Svg.Renderers.Impl.TextSvgBranchRenderer.DEFAULT_FONT_SIZE"> <summary>Placeholder default font-size until DEVSIX-2607 is resolved</summary> </member> <member name="M:iText.Svg.Renderers.Impl.TextSvgBranchRenderer.DoDraw(iText.Svg.Renderers.SvgDrawContext)"> <summary> Method that will set properties to be inherited by this branch renderer's children and will iterate over all children in order to draw them. </summary> <param name="context"> the object that knows the place to draw this element and maintains its state </param> </member> <member name="T:iText.Svg.Renderers.Impl.UseSvgNodeRenderer"> <summary>Renderer implementing the use tag.</summary> <remarks>Renderer implementing the use tag. This tag allows you to reuse previously defined elements.</remarks> </member> <member name="M:iText.Svg.Renderers.Impl.UseSvgNodeRenderer.NormalizeName(System.String)"> <summary>The reference value will contain a hashtag character.</summary> <remarks>The reference value will contain a hashtag character. This method will filter that value.</remarks> <param name="name">value to be filtered</param> <returns>filtered value</returns> </member> <member name="T:iText.Svg.Renderers.ISvgNodeRenderer"> <summary> Interface for SvgNodeRenderer, the renderer draws the SVG to its Pdf-canvas passed in <see cref="T:iText.Svg.Renderers.SvgDrawContext"/> , applying styling (CSS and attributes). </summary> </member> <member name="M:iText.Svg.Renderers.ISvgNodeRenderer.SetParent(iText.Svg.Renderers.ISvgNodeRenderer)"> <summary>Sets the parent of this renderer.</summary> <remarks> Sets the parent of this renderer. The parent may be the source of inherited properties and default values. </remarks> <param name="parent">the parent renderer</param> </member> <member name="M:iText.Svg.Renderers.ISvgNodeRenderer.GetParent"> <summary>Gets the parent of this renderer.</summary> <remarks> Gets the parent of this renderer. The parent may be the source of inherited properties and default values. </remarks> <returns>the parent renderer; null in case of a root node</returns> </member> <member name="M:iText.Svg.Renderers.ISvgNodeRenderer.Draw(iText.Svg.Renderers.SvgDrawContext)"> <summary>Draws this element to a canvas-like object maintained in the context.</summary> <param name="context"> the object that knows the place to draw this element and maintains its state </param> </member> <member name="M:iText.Svg.Renderers.ISvgNodeRenderer.SetAttributesAndStyles(System.Collections.Generic.IDictionary{System.String,System.String})"> <summary> Sets the map of XML node attributes and CSS style properties that this renderer needs. </summary> <param name="attributesAndStyles">the mapping from key names to values</param> </member> <member name="M:iText.Svg.Renderers.ISvgNodeRenderer.GetAttribute(System.String)"> <summary>Retrieves the property value for a given key name.</summary> <param name="key">the name of the property to search for</param> <returns> the value for this key, or <see langword="null"/> </returns> </member> <member name="M:iText.Svg.Renderers.ISvgNodeRenderer.SetAttribute(System.String,System.String)"> <summary>Sets a property key and value pairs for a given attribute</summary> <param name="key">the name of the attribute</param> <param name="value">the value of the attribute</param> </member> <member name="M:iText.Svg.Renderers.ISvgNodeRenderer.GetAttributeMapCopy"> <summary>Get a modifiable copy of the style and attribute map</summary> <returns>copy of the attributes and styles-map</returns> </member> <member name="M:iText.Svg.Renderers.ISvgNodeRenderer.CreateDeepCopy"> <summary>Creates a deep copy of this renderer, including it's subtree of children</summary> <returns>deep copy of this renderer</returns> </member> <member name="T:iText.Svg.Renderers.Path.Impl.AbstractPathShape"> <summary>This class handles common behaviour in IPathShape implementations</summary> </member> <member name="F:iText.Svg.Renderers.Path.Impl.AbstractPathShape.properties"> <summary>The properties of this shape.</summary> </member> <member name="F:iText.Svg.Renderers.Path.Impl.AbstractPathShape.relative"> <summary>Whether this is a relative operator or not.</summary> </member> <member name="T:iText.Svg.Renderers.Path.Impl.ClosePath"> <summary>Implements closePath(Z) attribute of SVG's path element</summary> </member> <member name="T:iText.Svg.Renderers.Path.Impl.CurveTo"> <summary>Implements curveTo(C) attribute of SVG's path element</summary> </member> <member name="T:iText.Svg.Renderers.Path.Impl.EllipticalCurveTo"> <summary>Implements elliptical curveTo (A) segment of SVG's path element.</summary> <remarks> Implements elliptical curveTo (A) segment of SVG's path element. Implemented in PDF as Bézier curves. Edge cases & value correction below always refer to https://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes For some calculations we need double precision floating point math, so we have forced all calculations to use double. However, float comparison is used instead of double comparison, because close coordinates can be considered equal. </remarks> </member> <member name="M:iText.Svg.Renderers.Path.Impl.EllipticalCurveTo.#ctor"> <summary>Creates an absolute Elliptical curveTo.</summary> </member> <member name="M:iText.Svg.Renderers.Path.Impl.EllipticalCurveTo.#ctor(System.Boolean)"> <summary>Creates a Elliptical curveTo.</summary> <remarks>Creates a Elliptical curveTo. Set argument to true to create a relative EllipticalCurveTo.</remarks> <param name="relative">whether this is a relative EllipticalCurveTo or not</param> </member> <member name="M:iText.Svg.Renderers.Path.Impl.EllipticalCurveTo.Rotate(iText.Kernel.Geom.Point[][],System.Double,iText.Kernel.Geom.Point)"> <summary>This convenience method rotates a given set of points around a given point</summary> <param name="list">the input list</param> <param name="rotation">the rotation angle, in radians</param> <param name="rotator">the point to rotate around</param> <returns>the list of rotated points</returns> </member> <member name="T:iText.Svg.Renderers.Path.Impl.EllipticalCurveTo.EllipseArc"> <summary> Converts between two types of definitions of an arc: The input is an arc defined by two points and the two semi-axes of the ellipse. </summary> <remarks> Converts between two types of definitions of an arc: The input is an arc defined by two points and the two semi-axes of the ellipse. The output is an arc defined by a bounding rectangle, the starting angle, and the angular extent of the ellipse that is to be drawn. The output is an intermediate step to calculating the Bézier curve(s) that approximate(s) the elliptical arc, which happens in <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/>. </remarks> </member> <member name="T:iText.Svg.Renderers.Path.Impl.HorizontalLineTo"> <summary>Implements lineTo(H) attribute of SVG's path element</summary> </member> <member name="M:iText.Svg.Renderers.Path.Impl.HorizontalLineTo.#ctor"> <summary>Creates an absolute Horizontal LineTo.</summary> </member> <member name="M:iText.Svg.Renderers.Path.Impl.HorizontalLineTo.#ctor(System.Boolean)"> <summary>Creates a Horizontal LineTo.</summary> <remarks>Creates a Horizontal LineTo. Set argument to true to create a relative HorizontalLineTo.</remarks> <param name="relative">whether this is a relative HorizontalLineTo or not</param> </member> <member name="T:iText.Svg.Renderers.Path.Impl.IControlPointCurve"> <summary>Interface that describes a Path object which is defined by control points.</summary> <remarks> Interface that describes a Path object which is defined by control points. In practice this only means Bézier curves, both quadratic (one control point) and cubic (two control points). This interface is relevant in the context of Smooth (Shorthand) Bézier curves, which omit a control point from their arguments list because it can be calculated from the last control point of the previous curve. Therefore, the last control point of a curve must be exposed to the <see cref="T:iText.Svg.Renderers.Impl.PathSvgNodeRenderer"/> algorithm. </remarks> </member> <member name="M:iText.Svg.Renderers.Path.Impl.IControlPointCurve.GetLastControlPoint"> <summary> Returns coordinates of the last control point (the one closest to the ending point) in the Bezier curve, in SVG space coordinates </summary> <returns>coordinates of the last control point in SVG space coordinates</returns> </member> <member name="T:iText.Svg.Renderers.Path.Impl.IOperatorConverter"> <summary> A locally used strategy for converting relative coordinates to absolute coordinates (in the current SVG coordinate space). </summary> <remarks> A locally used strategy for converting relative coordinates to absolute coordinates (in the current SVG coordinate space). Its implementation differs between Smooth (Shorthand) Bézier curves and all other path commands. </remarks> </member> <member name="M:iText.Svg.Renderers.Path.Impl.IOperatorConverter.MakeCoordinatesAbsolute(System.String[],System.Double[])"> <summary>Convert an array of relative coordinates to an array with the same size containing absolute coordinates. </summary> <param name="relativeCoordinates">the initial set of coordinates</param> <param name="initialPoint">an array representing the point relative to which the relativeCoordinates are defined </param> <returns>a String array of absolute coordinates, with the same length as the input array</returns> </member> <member name="T:iText.Svg.Renderers.Path.Impl.SmoothOperatorConverter"> <summary> Implementation of <see cref="T:iText.Svg.Renderers.Path.Impl.IOperatorConverter"/> specifically for smooth curves. </summary> <remarks> Implementation of <see cref="T:iText.Svg.Renderers.Path.Impl.IOperatorConverter"/> specifically for smooth curves. It will convert all operators from relative to absolute coordinates except the first coordinate pair. This implementation is used by the Smooth (Shorthand) Bézier curve commands, because the conversion of the first coordinate pair is calculated in <see cref="M:iText.Svg.Renderers.Impl.PathSvgNodeRenderer.GetShapeCoordinates(iText.Svg.Renderers.Path.IPathShape,iText.Svg.Renderers.Path.IPathShape,System.String[])"/>. </remarks> </member> <member name="T:iText.Svg.Renderers.Path.Impl.DefaultOperatorConverter"> <summary> Default implementation of <see cref="T:iText.Svg.Renderers.Path.Impl.IOperatorConverter"/> used by the regular (not-smooth) curves and other path commands. </summary> <remarks> Default implementation of <see cref="T:iText.Svg.Renderers.Path.Impl.IOperatorConverter"/> used by the regular (not-smooth) curves and other path commands. It will convert all operators from relative to absolute coordinates. </remarks> </member> <member name="T:iText.Svg.Renderers.Path.Impl.LineTo"> <summary>Implements lineTo(L) attribute of SVG's path element</summary> </member> <member name="T:iText.Svg.Renderers.Path.Impl.MoveTo"> <summary>Implements moveTo(M) attribute of SVG's path element</summary> </member> <member name="T:iText.Svg.Renderers.Path.Impl.PathShapeMapper"> <summary> The implementation of <see cref="T:iText.Svg.Renderers.Path.IPathShapeMapper"/> that will be used by sub classes of <see cref="T:iText.Svg.Renderers.Impl.PathSvgNodeRenderer"/> To map the path-data instructions(moveto, lineto, corveto ...) to their respective implementations. </summary> </member> <member name="T:iText.Svg.Renderers.Path.Impl.QuadraticCurveTo"> <summary>Implements quadratic Bezier curveTo(Q) attribute of SVG's path element</summary> </member> <member name="M:iText.Svg.Renderers.Path.Impl.QuadraticCurveTo.Draw(iText.Kernel.Pdf.Canvas.PdfCanvas)"> <summary>Draws a quadratic Bezier curve from the current point to (x,y) using (x1,y1) as the control point </summary> </member> <member name="T:iText.Svg.Renderers.Path.Impl.QuadraticSmoothCurveTo"> <summary>Implements shorthand/smooth quadraticCurveTo (T) attribute of SVG's path element</summary> </member> <member name="T:iText.Svg.Renderers.Path.Impl.SmoothSCurveTo"> <summary>Implements shorthand/smooth curveTo (S) attribute of SVG's path element</summary> </member> <member name="T:iText.Svg.Renderers.Path.Impl.VerticalLineTo"> <summary>Implements lineTo(V) attribute of SVG's path element</summary> </member> <member name="M:iText.Svg.Renderers.Path.Impl.VerticalLineTo.#ctor"> <summary>Creates an absolute Vertical LineTo.</summary> </member> <member name="M:iText.Svg.Renderers.Path.Impl.VerticalLineTo.#ctor(System.Boolean)"> <summary>Creates a Vertical LineTo.</summary> <remarks>Creates a Vertical LineTo. Set argument to true to create a relative VerticalLineTo.</remarks> <param name="relative">whether this is a relative VerticalLineTo or not</param> </member> <member name="T:iText.Svg.Renderers.Path.IPathShape"> <summary>Interface for IPathShape, which draws the Path-data's d element instructions.</summary> </member> <member name="M:iText.Svg.Renderers.Path.IPathShape.Draw(iText.Kernel.Pdf.Canvas.PdfCanvas)"> <summary>Draws this instruction to a canvas object.</summary> <param name="canvas">to which this instruction is drawn</param> </member> <member name="M:iText.Svg.Renderers.Path.IPathShape.SetCoordinates(System.String[],iText.Kernel.Geom.Point)"> <summary> This method sets the coordinates for the path painting operator and does internal preprocessing, if necessary </summary> <param name="inputCoordinates">an array containing point values for path coordinates</param> <param name="startPoint"> the ending point of the previous operator, or, in broader terms, the point that the coordinates should be absolutized against, for relative operators </param> </member> <member name="M:iText.Svg.Renderers.Path.IPathShape.GetEndingPoint"> <summary> Gets the ending point on the canvas after the path shape has been drawn via the <see cref="M:iText.Svg.Renderers.Path.IPathShape.Draw(iText.Kernel.Pdf.Canvas.PdfCanvas)"/> method, in SVG space coordinates. </summary> <returns> The <see cref="T:iText.Kernel.Geom.Point"/> representing the final point in the drawn path. If the point does not exist or does not change <see langword="null"/> may be returned. </returns> </member> <member name="M:iText.Svg.Renderers.Path.IPathShape.IsRelative"> <summary>Returns true when this shape is a relative operator.</summary> <remarks>Returns true when this shape is a relative operator. False if it is an absolute operator.</remarks> <returns>true if relative, false if absolute</returns> </member> <member name="T:iText.Svg.Renderers.Path.IPathShapeMapper"> <summary> Interface that will provide a mapping from path element-data instruction names to <see cref="T:iText.Svg.Renderers.Path.IPathShape"/>. </summary> </member> <member name="M:iText.Svg.Renderers.Path.IPathShapeMapper.GetMapping"> <summary>Provides a mapping of Path-data instructions' names to path shape classes.</summary> <returns> a <see cref="!:System.Collections.IDictionary<K, V>"/> with Strings as keys and {link @ <see cref="T:iText.Svg.Renderers.Path.IPathShape"/> implementations as values </returns> </member> <member name="T:iText.Svg.Renderers.Path.SvgPathShapeFactory"> <summary> A factory for creating <see cref="T:iText.Svg.Renderers.Path.IPathShape"/> objects. </summary> </member> <member name="M:iText.Svg.Renderers.Path.SvgPathShapeFactory.CreatePathShape(System.String)"> <summary> Creates a configured <see cref="T:iText.Svg.Renderers.Path.IPathShape"/> object based on the passed Svg path data instruction tag. </summary> <param name="name">svg path element's path-data instruction name.</param> <returns>IPathShape implementation</returns> </member> <member name="M:iText.Svg.Renderers.Path.SvgPathShapeFactory.GetArgumentCount(System.String)"> <summary>Finds the appropriate number of arguments for a path command, based on the passed Svg path data instruction tag. </summary> <param name="name">svg path element's path-data instruction name.</param> <returns>an integer value with the required number of arguments or null if there is no mapping for the given value </returns> </member> <member name="T:iText.Svg.Renderers.SvgDrawContext"> <summary> The SvgDrawContext keeps a stack of <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/> instances, which represent all levels of XObjects that are added to the root canvas. </summary> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.GetCurrentCanvas"> <summary>Retrieves the current top of the stack, without modifying the stack.</summary> <returns>the current canvas that can be used for drawing operations.</returns> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.PopCanvas"> <summary> Retrieves the current top of the stack, thereby taking the current item off the stack. </summary> <returns>the current canvas that can be used for drawing operations.</returns> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.PushCanvas(iText.Kernel.Pdf.Canvas.PdfCanvas)"> <summary> Adds a <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/> to the stack (by definition its top), for use in drawing operations. </summary> <param name="canvas">the new top of the stack</param> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.Size"> <summary> Get the current size of the stack, signifying the nesting level of the XObjects. </summary> <returns>the current size of the stack.</returns> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.AddViewPort(iText.Kernel.Geom.Rectangle)"> <summary>Adds a viewbox to the context.</summary> <param name="viewPort">rectangle representing the current viewbox</param> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.GetCurrentViewPort"> <summary>Get the current viewbox.</summary> <returns>the viewbox as it is currently set</returns> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.RemoveCurrentViewPort"> <summary>Remove the currently set view box.</summary> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.AddNamedObject(System.String,iText.Svg.Renderers.ISvgNodeRenderer)"> <summary>Adds a named object to the draw context.</summary> <remarks>Adds a named object to the draw context. These objects can then be referenced from a different tag. </remarks> <param name="name">name of the object</param> <param name="namedObject">object to be referenced</param> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.GetNamedObject(System.String)"> <summary>Get a named object based on its name.</summary> <remarks>Get a named object based on its name. If the name isn't listed, this method will return null.</remarks> <param name="name">name of the object you want to reference</param> <returns>the referenced object</returns> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.GetResourceResolver"> <summary>Gets the ResourceResolver to be used during the drawing operations.</summary> <returns>resource resolver instance</returns> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.AddNamedObjects(System.Collections.Generic.IDictionary{System.String,iText.Svg.Renderers.ISvgNodeRenderer})"> <summary>* Adds a number of named object to the draw context.</summary> <remarks>* Adds a number of named object to the draw context. These objects can then be referenced from a different tag. </remarks> <param name="namedObjects">Map containing the named objects keyed to their ID strings</param> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.GetFontProvider"> <summary>Gets the FontProvider to be used during the drawing operations.</summary> <returns>font provider instance</returns> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.GetTempFonts"> <summary>Gets list of temporary fonts from @font-face.</summary> <returns>font set instance</returns> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.SetTempFonts(iText.Layout.Font.FontSet)"> <summary>Sets the FontSet.</summary> <param name="tempFonts">font set to be used during drawing operations</param> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.IsIdUsedByUseTagBefore(System.String)"> <summary>Returns true when this id has been used before</summary> <param name="elementId">element id to check</param> <returns>true if id has been encountered before through a use element</returns> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.AddUsedId(System.String)"> <summary>Adds an ID that has been referenced by a use element.</summary> <param name="elementId">referenced element ID</param> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.RemoveUsedId(System.String)"> <summary>Removes an ID that has been referenced by a use element.</summary> <param name="elementId">referenced element ID</param> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.GetLastTextTransform"> <summary>Get the text transformation that was last applied</summary> <returns> <see cref="T:iText.Kernel.Geom.AffineTransform"/> representing the last text transformation </returns> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.SetLastTextTransform(iText.Kernel.Geom.AffineTransform)"> <summary>Set the last text transformation</summary> <param name="newTransform">last text transformation</param> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.GetTextMove"> <summary>Get the stored current text move</summary> <returns>[horizontal text move, vertical text move]</returns> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.ResetTextMove"> <summary>Reset the stored text move to [0f,0f]</summary> </member> <member name="M:iText.Svg.Renderers.SvgDrawContext.AddTextMove(System.Single,System.Single)"> <summary>Increment the stored text move</summary> <param name="additionalMoveX">horizontal value to add</param> <param name="additionalMoveY">vertical value to add</param> </member> <member name="T:iText.Svg.SvgConstants"> <summary> A class containing constant values signifying the proeprty names of tags, attribute, CSS-style and certain values in SVG XML. </summary> </member> <member name="T:iText.Svg.SvgConstants.Tags"> <summary>Class containing the constant property names for the tags in the SVG spec</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.A"> <summary>Tag defining a Hyperlink.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.ALT_GLYPH"> <summary>Alternate glyphs to be used instead of regular grlyphs, e.g. ligatures, Asian scripts, ...</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.ALT_GLYPH_DEF"> <summary>Defines a set of glyph substitions.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.ALT_GLYPH_ITEM"> <summary>Defines a candidate set of glyph substitutions.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.ANIMATE"> <summary>Not supported in PDF.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.ANIMATE_MOTION"> <summary>Not supported in PDF.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.ANIMATE_COLOR"> <summary>Not supported in PDF.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.ANIMATE_TRANSFORM"> <summary>Not supported in PDF.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.CIRCLE"> <summary> Tag defining a <see cref="T:iText.Svg.Renderers.Impl.CircleSvgNodeRenderer">circle</see>. </summary> <since>7.1.2</since> </member> <member name="F:iText.Svg.SvgConstants.Tags.CLIP_PATH"> <summary>Tag defining a clipping path.</summary> <remarks>Tag defining a clipping path. A clipping path defines the region where can be drawn. Anything outside the path won't be drawn. </remarks> </member> <member name="F:iText.Svg.SvgConstants.Tags.COLOR_PROFILE"> <summary>Tag defining the color profile to be used.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.CURSOR"> <summary>Not supported in PDF</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.DEFS"> <summary>Tag defining objects that can be reused from another context</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.DESC"> <summary>Tag defining the description of its parent element</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.ELLIPSE"> <summary> Tag defining an <see cref="T:iText.Svg.Renderers.Impl.EllipseSvgNodeRenderer">ellipse</see>. </summary> <since>7.1.2</since> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_BLEND"> <summary>Tag defining how to blend two objects together.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_COLOR_MATRIX"> <summary>Tag defining the color matrix transformations that can be performed.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_COMPONENT_TRANSFER"> <summary>Tag defining color component remapping.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_COMPOSITE"> <summary>Tag defining the combination of two input images.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_COMVOLVE_MATRIX"> <summary>Tag defining a matrix convolution filter</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_DIFFUSE_LIGHTING"> <summary>Tag defining the lighting map.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_DISPLACEMENT_MAP"> <summary>Tag defining the values to displace an image.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_DISTANT_LIGHT"> <summary>Tag defining a distant light source.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_FLOOD"> <summary>Tag defining the fill of a subregion.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_FUNC_A"> <summary>Tag defining the transfer function for the Alpha component.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_FUNC_B"> <summary>Tag defining the transfer function for the Blue component.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_FUNC_G"> <summary>Tag defining the transfer function for the Green component.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_FUNC_R"> <summary>Tag defining the transfer function for the Red component.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_GAUSSIAN_BLUR"> <summary>Tag defining the blur values.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_IMAGE"> <summary>Tag defining a image data from a source.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_MERGE"> <summary>Tag defining that filters will be applied concurrently instead of sequentially.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_MERGE_NODE"> <summary>Tag defining a node in a merge.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_MORPHOLOGY"> <summary>Tag defining the erosion or dilation of an image.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_OFFSET"> <summary>Tag defining the offset of an image.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_POINT_LIGHT"> <summary>Tag defining a point light effect.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_SPECULAR_LIGHTING"> <summary>Tag defining a lighting map.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_SPOTLIGHT"> <summary>Tag defining a spotlight.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_TILE"> <summary>Tag defining a fill that can be repeated.</summary> <remarks>Tag defining a fill that can be repeated. Similar to PATTERN.</remarks> </member> <member name="F:iText.Svg.SvgConstants.Tags.FE_TURBULENCE"> <summary>Tag defining values for the perlin turbulence function.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FILTER"> <summary>Tag defining a collection of filter operations.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FONT"> <summary>Tag defining a font.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FONT_FACE"> <summary>Tag defining a font-face.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FONT_FACE_FORMAT"> <summary>Tag defining the formats of the font.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FONT_FACE_NAME"> <summary>Tag defining the name of the font.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FONT_FACE_SRC"> <summary>Tag defining the source file of the font.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FONT_FACE_URI"> <summary>Tag defining the URI of a font.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.FOREIGN_OBJECT"> <summary>Tag definign a foreign XML standard to be inserted.</summary> <remarks>Tag definign a foreign XML standard to be inserted. E.g. MathML</remarks> </member> <member name="F:iText.Svg.SvgConstants.Tags.G"> <summary>Tag defining a group of elements.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.GLYPH"> <summary>Tag defining a single glyph.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.GLYPH_REF"> <summary>Tag defining a sigle glyph for altGlyph.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.HKERN"> <summary>Tag defining the horizontal kerning values in between two glyphs.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.IMAGE"> <summary>Tag defining an image.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.LINE"> <summary> Tag defining a <see cref="T:iText.Svg.Renderers.Impl.LineSvgNodeRenderer">line</see>. </summary> <since>7.1.2</since> </member> <member name="F:iText.Svg.SvgConstants.Tags.LINEAR_GRADIENT"> <summary>Tag defining a linear gradient</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.LINK"> <summary>Tag defining a link</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.MARKER"> <summary>Tag defining the graphics (arrowheads or polymarkers) to be drawn at the end of paths, lines, etc. </summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.MASK"> <summary>Tag defining a mask.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.METADATA"> <summary>Tag defining metadata.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.MISSING_GLYPH"> <summary>Tag defining content to be rendered if a glyph is missing from the font.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.MPATH"> <summary>Not supported in PDF</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.PATH"> <summary> Tag defining a <see cref="T:iText.Svg.Renderers.Impl.PathSvgNodeRenderer">path</see>. </summary> <since>7.1.2</since> </member> <member name="F:iText.Svg.SvgConstants.Tags.PATTERN"> <summary>Tag defining a graphical object that can be repeated.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.POLYGON"> <summary> Tag defining a <see cref="T:iText.Svg.Renderers.Impl.PolygonSvgNodeRenderer">polygon</see> shape. </summary> <since>7.1.2</since> </member> <member name="F:iText.Svg.SvgConstants.Tags.POLYLINE"> <summary> Tag defining a <see cref="T:iText.Svg.Renderers.Impl.PolylineSvgNodeRenderer">polyline</see> shape. </summary> <since>7.1.2</since> </member> <member name="F:iText.Svg.SvgConstants.Tags.RADIAL_GRADIENT"> <summary>Tag defining a radial gradient</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.RECT"> <summary> Tag defining a <see cref="T:iText.Svg.Renderers.Impl.RectangleSvgNodeRenderer">rectangle</see>. </summary> <since>7.1.2</since> </member> <member name="F:iText.Svg.SvgConstants.Tags.SCRIPT"> <summary>Not supported in PDF.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.SET"> <summary>Not supported in PDF.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.STOP"> <summary>Tag defining the ramp of colors in a gradient.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.STYLE"> <summary>Tag defining the style to be.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.SVG"> <summary> Tag defining an <see cref="T:iText.Svg.Renderers.Impl.SvgTagSvgNodeRenderer">SVG</see> element. </summary> <since>7.1.2</since> </member> <member name="F:iText.Svg.SvgConstants.Tags.SWITCH"> <summary>Tag defining a switch element.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.SYMBOL"> <summary>Tag defining graphical templates that can be reused by the use tag.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.TEXT"> <summary>Tag defining text to be drawn on a page/screen.</summary> <since>7.1.2</since> </member> <member name="F:iText.Svg.SvgConstants.Tags.TEXT_PATH"> <summary>Tag defining a path on which text can be drawn.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.TITLE"> <summary>Tag defining the description of an element.</summary> <remarks>Tag defining the description of an element. Is not rendered.</remarks> </member> <member name="F:iText.Svg.SvgConstants.Tags.TREF"> <summary>Deprecated in SVG.</summary> <remarks>Deprecated in SVG. Tag defining text that was defined in an SVG document.</remarks> </member> <member name="F:iText.Svg.SvgConstants.Tags.TSPAN"> <summary>Tag defining a span within a text element.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.USE"> <summary>Tag defining the use of a named object.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.VIEW"> <summary>Tag defining how to view the image.</summary> </member> <member name="F:iText.Svg.SvgConstants.Tags.VKERN"> <summary>Tag defining the vertical kerning values in between two glyphs.</summary> </member> <member name="T:iText.Svg.SvgConstants.Attributes"> <summary>Class containing the constant property names for the attributes of tags in the SVG spec</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.CLIP_PATH"> <summary>Attribute defining the clipping path to be applied to a specific shape or group of shapes.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.CLIP_RULE"> <summary>Attribute defining the clipping rule in a clipping path (or element thereof).</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.CX"> <summary>Attribute defining the x value of the center of a circle or ellipse.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.CY"> <summary>Attribute defining the y value of the center of a circle or ellipse.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.D"> <summary>Attribute defining the outline of a shape.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.DX"> <summary>Attribute defining the relative x-translation of a text-element</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.DY"> <summary>Attribute defining the relative y-translation of a text-element</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.FILL"> <summary>Attribute defining the fill color.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.FILL_OPACITY"> <summary>Attribute defining the fill opacity.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.FILL_RULE"> <summary>Attribute defining the fill rule.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.FONT_FAMILY"> <summary>Attribute defining the font family.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.FONT_WEIGHT"> <summary>Attribute defining the font weight.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.FONT_STYLE"> <summary>Attribute defining the font style.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.FONT_SIZE"> <summary>Attribute defining the font size.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.ITALIC"> <summary>The Constant ITALIC.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.BOLD"> <summary>The Constant BOLD.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.HEIGHT"> <summary>Attribute defining the height.</summary> <remarks>Attribute defining the height. Used in several elements.</remarks> </member> <member name="F:iText.Svg.SvgConstants.Attributes.HREF"> <summary>Attribute defining the href value.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.ID"> <summary>Attribute defining the unique id of an element.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.R"> <summary>Attribute defining the radius of a circle.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.RX"> <summary>Attribute defining the x-axis of an ellipse or the x-axis radius of rounded rectangles.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.RY"> <summary>Attribute defining the y-axis of an ellipse or the y-axis radius of rounded rectangles.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.OPACITY"> <summary>Attribute defining the opacity of a group or graphic element.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_CLOSE_PATH"> <summary>Close Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_CURVE_TO"> <summary>CurveTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_REL_CURVE_TO"> <summary>Relative CurveTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_ELLIPTICAL_ARC_A"> <summary>Attribute defining Elliptical arc path operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_REL_ELLIPTICAL_ARC_A"> <summary>Attribute defining Elliptical arc path operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_CURVE_TO_S"> <summary>Smooth CurveTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_REL_CURVE_TO_S"> <summary>Relative Smooth CurveTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_LINE_TO"> <summary>Absolute LineTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_LINE_TO_H"> <summary>Absolute hrizontal LineTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_REL_LINE_TO_H"> <summary>Relative horizontal LineTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_LINE_TO_V"> <summary>Absolute vertical LineTo Path operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_REL_LINE_TO_V"> <summary>Relative vertical LineTo Path operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_REL_LINE_TO"> <summary>Relative LineTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_MOVE_TO"> <summary>MoveTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_REL_MOVE_TO"> <summary>Relative MoveTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_SHORTHAND_CURVE_TO"> <summary>Shorthand/smooth quadratic Bézier curveto.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_REL_SHORTHAND_CURVE_TO"> <summary>Relative Shorthand/smooth quadratic Bézier curveto.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_CATMULL_CURVE"> <summary>Catmull-Rom curve command.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_REL_CATMULL_CURVE"> <summary>Relative Catmull-Rom curve command.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_BEARING"> <summary>Bearing command.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_REL_BEARING"> <summary>Relative Bearing command.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_QUAD_CURVE_TO"> <summary>Quadratic CurveTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PATH_DATA_REL_QUAD_CURVE_TO"> <summary>Relative Quadratic CurveTo Path Operator.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.POINTS"> <summary>Attribute defining the points of a polyline or polygon.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.PRESERVE_ASPECT_RATIO"> <summary>Attribute defining how to preserve the aspect ratio when scaling.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.STROKE"> <summary>Attribute defining the stroke color.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.STROKE_DASHARRAY"> <summary>Attribute defining the stroke dash offset.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.STROKE_DASHOFFSET"> <summary>Attribute defining the stroke dash offset.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.STROKE_LINECAP"> <summary>Attribute defining the stroke linecap.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.STROKE_MITERLIMIT"> <summary>Attribute defining the stroke miterlimit.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.STROKE_OPACITY"> <summary>Attribute defingin the stroke opacity.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.STROKE_WIDTH"> <summary>Attribute defining the stroke width.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.STYLE"> <summary>Attribute defining the style of an element.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.TEXT_CONTENT"> <summary>Attribute defining the text content of a text node.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.TEXT_ANCHOR"> <summary>Attribute defining the text anchor used by the text</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.TRANSFORM"> <summary>Attribute defining a transformation that needs to be applied.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.VIEWBOX"> <summary>Attribute defining the viewbox of an element.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.WIDTH"> <summary>Attribute defining the width of an element.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.X"> <summary>Attribute defining the x value of an element.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.X1"> <summary>Attribute defining the first x coordinate value of a line.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.X2"> <summary>Attribute defining the second x coordinate value of a line.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.XLINK_HREF"> <summary>Attribute defining image source.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.XMLNS"> <summary>Attribute defining XML namespace</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.Y"> <summary>Attribute defining the y value of an element.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.Y1"> <summary>Attribute defining the first y coordinate value of a line.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.Y2"> <summary>Attribute defining the second y coordinate value of a line.</summary> </member> <member name="F:iText.Svg.SvgConstants.Attributes.VERSION"> <summary>Attribute defining version</summary> </member> <member name="T:iText.Svg.SvgConstants.Values"> <summary>Class containing the constants for values appearing in SVG tags and attributes</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.BUTT"> <summary>Value representing the default value for the stroke linecap.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.DEFAULT_ASPECT_RATIO"> <summary>Value representing the default aspect ratio: xmidymid.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.DEFER"> <summary>Value representing how to preserve the aspect ratio when dealing with images.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.FILL_RULE_EVEN_ODD"> <summary>Value representing the fill rule "even odd".</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.FILL_RULE_NONZERO"> <summary>Value representing the fill rule "nonzero".</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.MEET"> <summary>Value representing the meet for preserve aspect ratio calculations.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.NONE"> <summary>Value representing the "none" value".</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.SLICE"> <summary>The value representing slice for the preserve aspect ratio calculations;</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.SVGNAMESPACEURL"> <summary>The value corresponding with the namespace url for SVG.</summary> <remarks>The value corresponding with the namespace url for SVG. Will be removed since version 7.2.</remarks> </member> <member name="F:iText.Svg.SvgConstants.Values.TEXT_ANCHOR_END"> <summary>Value representing the text-alignment end for text objects</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.TEXT_ANCHOR_MIDDLE"> <summary>Value representing the text-alignment middle for text objects</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.TEXT_ANCHOR_START"> <summary>Value representing the text-alignment start for text objects</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.XMIN_YMIN"> <summary>Value representing how to align when scaling.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.XMIN_YMID"> <summary>Value representing how to align when scaling.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.XMIN_YMAX"> <summary>Value representing how to align when scaling.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.XMID_YMID"> <summary>Value representing how to align when scaling.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.XMID_YMIN"> <summary>Value representing how to align when scaling.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.XMID_YMAX"> <summary>Value representing how to align when scaling.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.XMAX_YMIN"> <summary>Value representing how to align when scaling.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.XMAX_YMID"> <summary>Value representing how to align when scaling.</summary> </member> <member name="F:iText.Svg.SvgConstants.Values.XMAX_YMAX"> <summary>Value representing how to align when scaling.</summary> </member> <member name="T:iText.Svg.Utils.DrawUtils"> <summary> Utility class for drowing shapes on <see cref="T:iText.Kernel.Pdf.Canvas.PdfCanvas"/> </summary> </member> <member name="M:iText.Svg.Utils.DrawUtils.Arc(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,iText.Kernel.Pdf.Canvas.PdfCanvas)"> <summary> Draw an arc on the passed canvas, enclosed by the rectangle for which two opposite corners are specified. </summary> <remarks> Draw an arc on the passed canvas, enclosed by the rectangle for which two opposite corners are specified. The arc starts at the passed starting angle and extends to the starting angle + extent </remarks> <param name="x1">corner-coordinate of the enclosing rectangle, first corner</param> <param name="y1">corner-coordinate of the enclosing rectangle, first corner</param> <param name="x2">corner-coordinate of the enclosing rectangle, second corner</param> <param name="y2">corner-coordinate of the enclosing rectangle, second corner</param> <param name="startAng">starting angle in degrees</param> <param name="extent">extent of the arc</param> <param name="cv">canvas to paint on</param> </member> <member name="M:iText.Svg.Utils.SvgCoordinateUtils.MakeRelativeOperatorCoordinatesAbsolute(System.String[],System.Double[])"> <summary>Converts relative coordinates to absolute ones.</summary> <remarks> Converts relative coordinates to absolute ones. Assumes that relative coordinates are represented by an array of coordinates with length proportional to the length of current coordinates array, so that current coordinates array is applied in segments to the relative coordinates array </remarks> <param name="relativeCoordinates">the initial set of coordinates</param> <param name="currentCoordinates">an array representing the point relative to which the relativeCoordinates are defined </param> <returns>a String array of absolute coordinates, with the same length as the input array</returns> </member> <member name="T:iText.Svg.Utils.SvgCssUtils"> <summary>Utility class that facilitates parsing values from CSS.</summary> </member> <member name="M:iText.Svg.Utils.SvgCssUtils.SplitValueList(System.String)"> <summary>Splits a given String into a list of substrings.</summary> <remarks> Splits a given String into a list of substrings. The string is split up by commas and whitespace characters (\t, \n, \r, \f). </remarks> <param name="value">the string to be split</param> <returns>a list containing the split strings, an empty list if the value is null or empty</returns> </member> <member name="M:iText.Svg.Utils.SvgCssUtils.ConvertPtsToPx(System.Single)"> <summary>Converts a float pts values to pixels </summary> <param name="v"> the value to be converted pixels</param> <returns>float converted value pts*0.75f</returns> </member> <member name="M:iText.Svg.Utils.SvgCssUtils.ConvertFloatToString(System.Single)"> <summary>Converts a float to a String.</summary> <param name="value">to be converted float value</param> <returns>the value in a String representation</returns> </member> <member name="M:iText.Svg.Utils.SvgCssUtils.ConvertDoubleToString(System.Double)"> <summary>Converts a double to a String.</summary> <param name="value">to be converted double value</param> <returns>the value in a String representation</returns> </member> <member name="M:iText.Svg.Utils.SvgCssUtils.IsStyleSheetLink(iText.StyledXmlParser.Node.IElementNode)"> <summary> Checks if an <see cref="T:iText.StyledXmlParser.Node.IElementNode"/> represents a style sheet link. </summary> <param name="headChildElement">the head child element</param> <returns>true, if the element node represents a style sheet link</returns> </member> <member name="T:iText.Svg.Utils.SvgRegexUtils"> <summary> This file is a helper class for internal usage only. Be aware that its API and functionality may be changed in future. </summary> </member> <member name="M:iText.Svg.Utils.SvgRegexUtils.ContainsAtLeastOneMatch(System.Text.RegularExpressions.Regex,System.String)"> <summary> Use the passed pattern to check if there's at least one match in the passed string </summary> <param name="pattern">regex pattern that describes the match</param> <param name="stringToExamine">string to search matches in</param> <returns>True if there's at least one match in the string, false otherwise</returns> </member> <member name="T:iText.Svg.Utils.SvgTextUtil"> <summary>Class containing utility methods for text operations in the context of SVG processing</summary> </member> <member name="M:iText.Svg.Utils.SvgTextUtil.TrimLeadingWhitespace(System.String)"> <summary>Trim all the leading whitespace characters from the passed string</summary> <param name="toTrim">string to trim</param> <returns>string with all leading whitespace characters removed</returns> </member> <member name="M:iText.Svg.Utils.SvgTextUtil.TrimTrailingWhitespace(System.String)"> <summary>Trim all the trailing whitespace characters from the passed string</summary> <param name="toTrim">string to trim</param> <returns>string with al trailing whitespace characters removed</returns> </member> <member name="M:iText.Svg.Utils.SvgTextUtil.ProcessWhiteSpace(iText.Svg.Renderers.Impl.TextSvgBranchRenderer,System.Boolean)"> <summary>Process the whitespace inside the Text Tree.</summary> <remarks> Process the whitespace inside the Text Tree. Whitespace is collapsed and new lines are handled A leading element in each subtree is handled different: the preceding whitespace is trimmed instead of kept </remarks> <param name="root">root of the text-renderer subtree</param> <param name="isLeadingElement">true if this element is a leading element(either the first child or the first element after an absolute position change) </param> </member> <member name="M:iText.Svg.Utils.SvgTextUtil.IsOnlyWhiteSpace(System.String)"> <summary>Check if the String is only composed of whitespace characters</summary> <param name="s">string to check</param> <returns>true if the string only contains whitespace characters, false otherwise</returns> </member> <member name="M:iText.Svg.Utils.SvgTextUtil.ResolveFontSize(iText.Svg.Renderers.Impl.ISvgTextNodeRenderer,System.Single)"> <summary>Resolve the font size stored inside the passed renderer</summary> <param name="renderer">renderer containing the font size declaration</param> <param name="parentFontSize">parent font size to fall back on if the renderer does not contain a font size declarations or if the stored declaration is invalid </param> <returns>float containing the font-size, or the parent font size if the renderer's declaration cannot be resolved </returns> </member> <member name="T:iText.Svg.Utils.TransformUtils"> <summary> Utility class responsible for converting Strings containing transformation declarations into AffineTransform objects. </summary> <remarks> Utility class responsible for converting Strings containing transformation declarations into AffineTransform objects. <para /> This class only supports the transformations as described in the SVG specification: - matrix - rotate - scale - skewX - skewY - translate </remarks> </member> <member name="F:iText.Svg.Utils.TransformUtils.MATRIX"> <summary>Keyword for matrix transformations.</summary> <remarks> Keyword for matrix transformations. Accepts 6 values. <para /> matrix(0 1 2 3 4 5) </remarks> </member> <member name="F:iText.Svg.Utils.TransformUtils.ROTATE"> <summary>Keyword for rotation transformation.</summary> <remarks> Keyword for rotation transformation. Accepts either 1 or 3 values. In the case of 1 value, x and y are assumed to be the origin of the user space. <para /> rotate(angle x y) rotate(angle) </remarks> </member> <member name="F:iText.Svg.Utils.TransformUtils.SCALE"> <summary>Keyword for scale transformation.</summary> <remarks> Keyword for scale transformation. Accepts either 1 or 2 values. In the case of 1 value, the second value is assumed to be the same as the first one. <para /> scale(x y) scale(x) </remarks> </member> <member name="F:iText.Svg.Utils.TransformUtils.SKEWX"> <summary>Keyword for skewX transformation.</summary> <remarks> Keyword for skewX transformation. Accepts 1 value. <para /> skewX(angle) </remarks> </member> <member name="F:iText.Svg.Utils.TransformUtils.SKEWY"> <summary>Keyword for skewY transformation.</summary> <remarks> Keyword for skewY transformation. Accepts 1 value. <para /> skewY(angle) </remarks> </member> <member name="F:iText.Svg.Utils.TransformUtils.TRANSLATE"> <summary>Keyword for translate transformation.</summary> <remarks> Keyword for translate transformation. Accepts either 1 or 2 values. In the case of 1 value, the y value is assumed to be 0. <para /> translate(x y) translate(x) </remarks> </member> <member name="M:iText.Svg.Utils.TransformUtils.ParseTransform(System.String)"> <summary>Converts a string containing a transform declaration into an AffineTransform object.</summary> <remarks> Converts a string containing a transform declaration into an AffineTransform object. This class only supports the transformations as described in the SVG specification: - matrix - translate - skewx - skewy - rotate - scale </remarks> <param name="transform">value to be parsed</param> <returns>the AffineTransform object</returns> </member> <member name="M:iText.Svg.Utils.TransformUtils.SplitString(System.String)"> <summary>A transformation attribute can encompass multiple transformation operation (e.g. "translate(10,20) scale(30,40)". </summary> <remarks> A transformation attribute can encompass multiple transformation operation (e.g. "translate(10,20) scale(30,40)". This method splits the original transformation string into multiple strings so that they can be handled separately. </remarks> <param name="transform">the transformation value</param> <returns>a list containing strings describing a single transformation operation</returns> </member> <member name="M:iText.Svg.Utils.TransformUtils.TransformationStringToMatrix(System.String)"> <summary>This method decides which transformation operation the given transformation strings maps onto.</summary> <param name="transformation">string containing a transformation operation</param> <returns>the mapped AffineTransform object</returns> </member> <member name="M:iText.Svg.Utils.TransformUtils.CreateSkewYTransformation(System.Collections.Generic.IList{System.String})"> <summary>Creates a skewY transformation.</summary> <param name="values">values of the transformation</param> <returns>AffineTransform for the skew operation</returns> </member> <member name="M:iText.Svg.Utils.TransformUtils.CreateSkewXTransformation(System.Collections.Generic.IList{System.String})"> <summary>Creates a skewX transformation.</summary> <param name="values">values of the transformation</param> <returns>AffineTransform for the skew operation</returns> </member> <member name="M:iText.Svg.Utils.TransformUtils.CreateRotationTransformation(System.Collections.Generic.IList{System.String})"> <summary>Creates a rotate transformation.</summary> <param name="values">values of the transformation</param> <returns>AffineTransform for the rotate operation</returns> </member> <member name="M:iText.Svg.Utils.TransformUtils.CreateScaleTransformation(System.Collections.Generic.IList{System.String})"> <summary>Creates a scale transformation.</summary> <param name="values">values of the transformation</param> <returns>AffineTransform for the scale operation</returns> </member> <member name="M:iText.Svg.Utils.TransformUtils.CreateTranslateTransformation(System.Collections.Generic.IList{System.String})"> <summary>Creates a translate transformation.</summary> <param name="values">values of the transformation</param> <returns>AffineTransform for the translate operation</returns> </member> <member name="M:iText.Svg.Utils.TransformUtils.CreateMatrixTransformation(System.Collections.Generic.IList{System.String})"> <summary>Creates a matrix transformation.</summary> <param name="values">values of the transformation</param> <returns>AffineTransform for the matrix keyword</returns> </member> <member name="M:iText.Svg.Utils.TransformUtils.GetNameFromString(System.String)"> <summary>This method extracts the transformation name given a transformation.</summary> <param name="transformation">the transformation</param> <returns>the name of the transformation</returns> </member> <member name="M:iText.Svg.Utils.TransformUtils.GetValuesFromTransformationString(System.String)"> <summary>This method extracts the values from a transformation.</summary> <param name="transformation">the transformation</param> <returns>values of the transformation</returns> </member> </members> </doc> |