Public/Get-slDECRewardsSummary.ps1
function Get-slDECRewardsSummary { [CmdletBinding()] param( [Parameter(Mandatory,ValueFromPipeline,ValueFromPipelineByPropertyName)] [Alias("PlayerName")] $UserName ) Process { $allRewardList = [System.Collections.Generic.List[object]]::new() $rewardTypes = @("dec_reward","quest_rewards","season_rewards") foreach ($type in $rewardTypes){ try{ $firstandLastDate = $null $dateRange = $null $averageGamesperDay = $null $averageDailyEarned = $null $balancehistoryParam = @{ UserName = $UserName TokenType = "DEC" Limit = 5000 TransactionType = $type ErrorAction = "Stop" } $decRewards = Get-slBalanceHistory @balancehistoryParam $Stats = $decRewards | Measure-Object -Property amount -Sum -Average -Maximum -Minimum $groupbyDay = $decRewards | Group-Object -Property { $_.created_date.ToShortDateString() } $firstandLastDate = $decRewards | Sort-Object created_date | Select-Object -First 1 -Last 1 if (($firstandLastDate | Measure-Object).Count -eq 2){ $dateRange = New-TimeSpan -Start $firstandLastDate[0].created_date -End $firstandLastDate[1].created_date -ErrorAction SilentlyContinue $averageGamesperDay = [math]::round(($groupbyDay | Measure-Object -Property Count -Sum).Sum / $dateRange.Days) $averageDailyEarned = [math]::round(($groupbyDay.Group | Measure-Object -Property amount -Sum).Sum / $dateRange.Days) } $rewardTypeName = switch ($type){ "dec_reward" {"Battle"} "quest_rewards" {"Quest"} "season_rewards" {"Season"} } $rewardSumary = [PSCustomObject]@{ PSTypeName = "splinterlands.decrewardsummary" RewardType = $rewardTypeName RewardCount = ($decRewards | Measure-Object).Count AvgReward = [math]::Round($Stats.Average,2) TotalDays = $dateRange.Days AvgRewardsPerDay = $averageGamesperDay AvgDailyDEC = $averageDailyEarned Total = $Stats.Sum Stats = $Stats DateRange = $dateRange StartDate = ($firstandLastDate | Select-Object -First 1).created_date EndDate = ($firstandLastDate | Select-Object -Last 1).created_date RewardTransactions = $decRewards } $allRewardList.Add($rewardSumary) $rewardSumary } catch{ Write-Warning "Unable to calculate [$type] reward summary" } #try/catch } #foreach #summary $decRewards = $allRewardList.RewardTransactions $Stats = $decRewards | Measure-Object -Property amount -Sum -Average -Maximum -Minimum $groupbyDay = $decRewards | Group-Object -Property { $_.created_date.ToShortDateString() } $firstandLastDate = $decRewards | Sort-Object created_date | Select-Object -First 1 -Last 1 if (($firstandLastDate | Measure-Object).Count -eq 2){ $dateRange = New-TimeSpan -Start $firstandLastDate[0].created_date -End $firstandLastDate[1].created_date -ErrorAction SilentlyContinue $averageGamesperDay = [math]::round(($groupbyDay | Measure-Object -Property Count -Sum).Sum / $dateRange.Days) $averageDailyEarned = [math]::round(($groupbyDay.Group | Measure-Object -Property amount -Sum).Sum / $dateRange.Days) } [PSCustomObject]@{ PSTypeName = "splinterlands.decrewardsummary" RewardType = "All" RewardCount = ($decRewards | Measure-Object).Count AvgReward = [math]::Round($Stats.Average,2) TotalDays = $dateRange.Days AvgRewardsPerDay = $averageGamesperDay AvgDailyDEC = $averageDailyEarned Total = $Stats.Sum Stats = $Stats DateRange = $dateRange StartDate = ($firstandLastDate | Select-Object -First 1).created_date EndDate = ($firstandLastDate | Select-Object -Last 1).created_date RewardTransactions = $decRewards } } } |