Libs/TokenizerLib/src/Utils/Range.cs
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License. // This code is only needed for using System.Range in .net standard 2.0, // It should be removed once we move to .net standard 2.1. using System.Runtime.CompilerServices; namespace System { /// <summary>Represent a type can be used to index a collection either from the start or the end.</summary> /// <remarks> /// Index is used by the C# compiler to support the new index syntax /// <code> /// int[] someArray = new int[5] { 1, 2, 3, 4, 5 } ; /// int lastElement = someArray[^1]; // lastElement = 5 /// </code> /// </remarks> internal readonly struct Index : IEquatable<Index> { private readonly int _value; /// <summary>Construct an Index using a value and indicating if the index is from the start or from the end.</summary> /// <param name="value">The index value. it has to be zero or positive number.</param> /// <param name="fromEnd">Indicating if the index is from the start or from the end.</param> /// <remarks> /// If the Index constructed from the end, index value 1 means pointing at the last element and index value 0 means pointing at beyond last element. /// </remarks> [MethodImpl(MethodImplOptions.AggressiveInlining)] public Index(int value, bool fromEnd = false) { if (value < 0) { throw new ArgumentOutOfRangeException(nameof(value), "value must be non-negative"); } if (fromEnd) _value = ~value; else _value = value; } // The following private constructors mainly created for perf reason to avoid the checks private Index(int value) { _value = value; } /// <summary>Create an Index pointing at first element.</summary> public static Index Start => new Index(0); /// <summary>Create an Index pointing at beyond last element.</summary> public static Index End => new Index(~0); /// <summary>Create an Index from the start at the position indicated by the value.</summary> /// <param name="value">The index value from the start.</param> [MethodImpl(MethodImplOptions.AggressiveInlining)] public static Index FromStart(int value) { if (value < 0) { throw new ArgumentOutOfRangeException(nameof(value), "value must be non-negative"); } return new Index(value); } /// <summary>Create an Index from the end at the position indicated by the value.</summary> /// <param name="value">The index value from the end.</param> [MethodImpl(MethodImplOptions.AggressiveInlining)] public static Index FromEnd(int value) { if (value < 0) { throw new ArgumentOutOfRangeException(nameof(value), "value must be non-negative"); } return new Index(~value); } /// <summary>Returns the index value.</summary> public int Value { get { if (_value < 0) { return ~_value; } else { return _value; } } } /// <summary>Indicates whether the index is from the start or the end.</summary> public bool IsFromEnd => _value < 0; /// <summary>Calculate the offset from the start using the giving collection length.</summary> /// <param name="length">The length of the collection that the Index will be used with. length has to be a positive value</param> /// <remarks> /// For performance reason, we don't validate the input length parameter and the returned offset value against negative values. /// we don't validate either the returned offset is greater than the input length. /// It is expected Index will be used with collections which always have non negative length/count. If the returned offset is negative and /// then used to index a collection will get out of range exception which will be same affect as the validation. /// </remarks> [MethodImpl(MethodImplOptions.AggressiveInlining)] public int GetOffset(int length) { var offset = _value; if (IsFromEnd) { offset += length + 1; } return offset; } /// <summary>Indicates whether the current Index object is equal to another object of the same type.</summary> /// <param name="value">An object to compare with this object</param> public override bool Equals(object? value) => value is Index && _value == ((Index)value)._value; /// <summary>Indicates whether the current Index object is equal to another Index object.</summary> /// <param name="other">An object to compare with this object</param> public bool Equals(Index other) => _value == other._value; /// <summary>Returns the hash code for this instance.</summary> public override int GetHashCode() => _value; /// <summary>Converts integer number to an Index.</summary> public static implicit operator Index(int value) => FromStart(value); /// <summary>Converts the value of the current Index object to its equivalent string representation.</summary> public override string ToString() { if (IsFromEnd) return "^" + ((uint)Value).ToString(); return ((uint)Value).ToString(); } } /// <summary>Represent a range has start and end indexes.</summary> /// <remarks> /// Range is used by the C# compiler to support the range syntax. /// <code> /// int[] someArray = new int[5] { 1, 2, 3, 4, 5 }; /// int[] subArray1 = someArray[0..2]; // { 1, 2 } /// int[] subArray2 = someArray[1..^0]; // { 2, 3, 4, 5 } /// </code> /// </remarks> internal readonly struct Range : IEquatable<Range> { /// <summary>Represent the inclusive start index of the Range.</summary> public Index Start { get; } /// <summary>Represent the exclusive end index of the Range.</summary> public Index End { get; } /// <summary>Construct a Range object using the start and end indexes.</summary> /// <param name="start">Represent the inclusive start index of the range.</param> /// <param name="end">Represent the exclusive end index of the range.</param> public Range(Index start, Index end) { Start = start; End = end; } /// <summary>Indicates whether the current Range object is equal to another object of the same type.</summary> /// <param name="value">An object to compare with this object</param> public override bool Equals(object? value) => value is Range r && r.Start.Equals(Start) && r.End.Equals(End); /// <summary>Indicates whether the current Range object is equal to another Range object.</summary> /// <param name="other">An object to compare with this object</param> public bool Equals(Range other) => other.Start.Equals(Start) && other.End.Equals(End); /// <summary>Returns the hash code for this instance.</summary> public override int GetHashCode() { return Start.GetHashCode() * 31 + End.GetHashCode(); } /// <summary>Converts the value of the current Range object to its equivalent string representation.</summary> public override string ToString() { return Start + ".." + End; } /// <summary>Create a Range object starting from start index to the end of the collection.</summary> public static Range StartAt(Index start) => new Range(start, Index.End); /// <summary>Create a Range object starting from first element in the collection to the end Index.</summary> public static Range EndAt(Index end) => new Range(Index.Start, end); /// <summary>Create a Range object starting from first element to the end.</summary> public static Range All => new Range(Index.Start, Index.End); /// <summary>Calculate the start offset and length of range object using a collection length.</summary> /// <param name="length">The length of the collection that the range will be used with. length has to be a positive value.</param> /// <remarks> /// For performance reason, we don't validate the input length parameter against negative values. /// It is expected Range will be used with collections which always have non negative length/count. /// We validate the range is inside the length scope though. /// </remarks> [MethodImpl(MethodImplOptions.AggressiveInlining)] public (int Offset, int Length) GetOffsetAndLength(int length) { int start; var startIndex = Start; if (startIndex.IsFromEnd) start = length - startIndex.Value; else start = startIndex.Value; int end; var endIndex = End; if (endIndex.IsFromEnd) end = length - endIndex.Value; else end = endIndex.Value; if ((uint)end > (uint)length || (uint)start > (uint)end) { throw new ArgumentOutOfRangeException(nameof(length)); } return (start, end - start); } } } namespace System.Runtime.CompilerServices { internal static class RuntimeHelpers { /// <summary> /// Slices the specified array using the specified range. /// </summary> public static T[] GetSubArray<T>(T[] array, Range range) { if (array == null) { throw new ArgumentNullException(nameof(array)); } (int offset, int length) = range.GetOffsetAndLength(array.Length); if (default(T) != null || typeof(T[]) == array.GetType()) { // We know the type of the array to be exactly T[]. if (length == 0) { return Array.Empty<T>(); } var dest = new T[length]; Array.Copy(array, offset, dest, 0, length); return dest; } else { // The array is actually a U[] where U:T. var dest = (T[])Array.CreateInstance(array.GetType().GetElementType(), length); Array.Copy(array, offset, dest, 0, length); return dest; } } } } |